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https://github.com/RGBCube/serenity
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This feels like a more fitting name for something that provides the default values for Traits.
46 lines
1,013 B
C++
46 lines
1,013 B
C++
/*
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* Copyright (c) 2022, Oleg Kosenkov <oleg@kosenkov.ca>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Point.h>
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class Marble final {
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public:
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using Point = Gfx::IntPoint;
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using Color = u8;
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static constexpr int number_of_colors { 6 };
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static constexpr Color empty_cell = NumericLimits<Color>::max();
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Marble() = default;
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Marble(Point position, Color color)
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: m_position { position }
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, m_color { color }
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{
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}
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bool operator==(Marble const& other) const = default;
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[[nodiscard]] constexpr Point position() const { return m_position; }
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[[nodiscard]] constexpr Color color() const { return m_color; }
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private:
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Point m_position {};
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Color m_color {};
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};
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namespace AK {
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template<>
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struct Traits<Marble> : public DefaultTraits<Marble> {
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static unsigned hash(Marble const& marble)
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{
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return Traits<Marble::Point>::hash(marble.position());
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}
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};
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}
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