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serenity/Userland/Libraries/LibGfx/Font/VectorFont.h
Nico Weber 073e2bffcb LibGfx: Move POINTS_PER_INCH, DEFAULT_DPI to VectorFont.h
...so we can use it in OpenType/Font.cpp.

No behavior change.
2024-02-15 22:53:24 -05:00

70 lines
1.9 KiB
C++

/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Noncopyable.h>
#include <AK/RefCounted.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Path.h>
#define POINTS_PER_INCH 72.0f
#define DEFAULT_DPI 96
namespace Gfx {
class ScaledFont;
struct ScaledFontMetrics {
float ascender { 0 };
float descender { 0 };
float line_gap { 0 };
float x_height { 0 };
float height() const
{
return ascender + descender;
}
};
struct ScaledGlyphMetrics {
float ascender;
float descender;
float advance_width;
float left_side_bearing;
};
class VectorFont : public RefCounted<VectorFont> {
public:
virtual ~VectorFont();
virtual ScaledFontMetrics metrics(float x_scale, float y_scale) const = 0;
virtual ScaledGlyphMetrics glyph_metrics(u32 glyph_id, float x_scale, float y_scale, float point_width, float point_height) const = 0;
virtual float glyphs_horizontal_kerning(u32 left_glyph_id, u32 right_glyph_id, float x_scale) const = 0;
virtual RefPtr<Gfx::Bitmap> rasterize_glyph(u32 glyph_id, float x_scale, float y_scale, GlyphSubpixelOffset) const = 0;
virtual bool append_glyph_path_to(Gfx::Path&, u32 glyph_id, float x_scale, float y_scale) const = 0;
virtual u32 glyph_count() const = 0;
virtual u16 units_per_em() const = 0;
virtual u32 glyph_id_for_code_point(u32 code_point) const = 0;
virtual String family() const = 0;
virtual String variant() const = 0;
virtual u16 weight() const = 0;
virtual u16 width() const = 0;
virtual u8 slope() const = 0;
virtual bool is_fixed_width() const = 0;
virtual bool has_color_bitmaps() const = 0;
[[nodiscard]] NonnullRefPtr<ScaledFont> scaled_font(float point_size) const;
protected:
VectorFont();
private:
mutable HashMap<float, NonnullRefPtr<ScaledFont>> m_scaled_fonts;
};
}