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Note that the timeline time changes every animation frame when the Document sends out animation events
80 lines
3.2 KiB
C++
80 lines
3.2 KiB
C++
/*
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* Copyright (c) 2023, Matthew Olsson <mattco@serenityos.org>.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Runtime/Realm.h>
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#include <LibWeb/Animations/DocumentTimeline.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::Animations {
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JS_DEFINE_ALLOCATOR(DocumentTimeline);
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JS::NonnullGCPtr<DocumentTimeline> DocumentTimeline::create(JS::Realm& realm, DOM::Document& document, HighResolutionTime::DOMHighResTimeStamp origin_time)
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{
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return realm.heap().allocate<DocumentTimeline>(realm, realm, document, origin_time);
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}
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// https://www.w3.org/TR/web-animations-1/#dom-documenttimeline-documenttimeline
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WebIDL::ExceptionOr<JS::NonnullGCPtr<DocumentTimeline>> DocumentTimeline::construct_impl(JS::Realm& realm, DocumentTimelineOptions options)
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{
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// Creates a new DocumentTimeline. The Document with which the timeline is associated is the Document associated
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// with the Window that is the current global object.
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auto& window = verify_cast<HTML::Window>(realm.global_object());
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return create(realm, window.associated_document(), options.origin_time);
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}
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// https://www.w3.org/TR/web-animations-1/#ref-for-timeline-time-to-origin-relative-time
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Optional<double> DocumentTimeline::convert_a_timeline_time_to_an_origin_relative_time(Optional<double> timeline_time)
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{
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// To convert a timeline time, timeline time, to an origin-relative time for a document timeline, timeline, return
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// the sum of the timeline time and timeline’s origin time. If timeline is inactive, return an unresolved time
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// value.
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if (is_inactive() || !timeline_time.has_value())
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return {};
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return timeline_time.value() + m_origin_time;
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}
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// https://www.w3.org/TR/web-animations-1/#origin-time
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void DocumentTimeline::set_current_time(Optional<double> current_time)
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{
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// A document timeline is a type of timeline that is associated with a document and whose current time is calculated
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// as a fixed offset from the now timestamp provided each time the update animations and send events procedure is
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// run. This fixed offset is referred to as the document timeline’s origin time.
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if (!current_time.has_value())
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Base::set_current_time({});
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else
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Base::set_current_time(current_time.value() - m_origin_time);
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// After a document timeline becomes active, it is monotonically increasing.
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if (!is_inactive())
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VERIFY(is_monotonically_increasing());
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}
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// https://www.w3.org/TR/web-animations-1/#document-timelines
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bool DocumentTimeline::is_inactive() const
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{
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// A document timeline that is associated with a Document which is not an active document is also considered to be
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// inactive.
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return Base::is_inactive() || !associated_document()->is_active();
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}
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DocumentTimeline::DocumentTimeline(JS::Realm& realm, DOM::Document& document, HighResolutionTime::DOMHighResTimeStamp origin_time)
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: AnimationTimeline(realm)
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, m_origin_time(origin_time)
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{
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set_associated_document(document);
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}
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void DocumentTimeline::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::DocumentTimelinePrototype>(realm, "DocumentTimeline"_fly_string));
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}
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}
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