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serenity/Userland/Libraries/LibWeb/Painting/SVGGraphicsPaintable.cpp
Aliaksandr Kalenik cb97eef2cf LibWeb+WebContent: Remove "Painting" prefix from command executor names
Painting command executors are defined within the "Painting" namespace,
allowing us to remove this prefix from their names.

This commit performs the following renamings:

- Painting::PaintingCommandExecutor to Painting::CommandExecutor
- Painting::PaintingCommandExecutorCPU to Painting::CommandExecutorCPU
- Painting::PaintingCommandExecutorGPU to Painting::CommandExecutorGPU
2024-02-18 18:45:25 +01:00

108 lines
4 KiB
C++

/*
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Layout/ImageBox.h>
#include <LibWeb/Painting/CommandExecutorCPU.h>
#include <LibWeb/Painting/SVGGraphicsPaintable.h>
#include <LibWeb/Painting/StackingContext.h>
#include <LibWeb/SVG/SVGMaskElement.h>
#include <LibWeb/SVG/SVGSVGElement.h>
namespace Web::Painting {
JS::NonnullGCPtr<SVGGraphicsPaintable> SVGGraphicsPaintable::create(Layout::SVGGraphicsBox const& layout_box)
{
return layout_box.heap().allocate_without_realm<SVGGraphicsPaintable>(layout_box);
}
SVGGraphicsPaintable::SVGGraphicsPaintable(Layout::SVGGraphicsBox const& layout_box)
: SVGPaintable(layout_box)
{
}
bool SVGGraphicsPaintable::forms_unconnected_subtree() const
{
// Masks should not be painted (i.e. reachable) unless referenced by another element.
return is<SVG::SVGMaskElement>(dom_node());
}
Layout::SVGGraphicsBox const& SVGGraphicsPaintable::layout_box() const
{
return static_cast<Layout::SVGGraphicsBox const&>(layout_node());
}
Optional<CSSPixelRect> SVGGraphicsPaintable::get_masking_area() const
{
auto const& graphics_element = verify_cast<SVG::SVGGraphicsElement const>(*dom_node());
auto mask = graphics_element.mask();
if (!mask)
return {};
auto target_area = [&] {
auto mask_units = mask->mask_units();
if (mask_units == SVG::MaskUnits::UserSpaceOnUse) {
auto const* svg_element = graphics_element.shadow_including_first_ancestor_of_type<SVG::SVGSVGElement>();
return svg_element->paintable_box()->absolute_border_box_rect();
} else {
VERIFY(mask_units == SVG::MaskUnits::ObjectBoundingBox);
return absolute_border_box_rect();
}
}();
return mask->resolve_masking_area(target_area);
}
static Gfx::Bitmap::MaskKind mask_type_to_gfx_mask_kind(CSS::MaskType mask_type)
{
switch (mask_type) {
case CSS::MaskType::Alpha:
return Gfx::Bitmap::MaskKind::Alpha;
case CSS::MaskType::Luminance:
return Gfx::Bitmap::MaskKind::Luminance;
default:
VERIFY_NOT_REACHED();
}
}
Optional<Gfx::Bitmap::MaskKind> SVGGraphicsPaintable::get_mask_type() const
{
auto const& graphics_element = verify_cast<SVG::SVGGraphicsElement const>(*dom_node());
auto mask = graphics_element.mask();
if (!mask)
return {};
return mask_type_to_gfx_mask_kind(mask->layout_node()->computed_values().mask_type());
}
RefPtr<Gfx::Bitmap> SVGGraphicsPaintable::calculate_mask(PaintContext& context, CSSPixelRect const& masking_area) const
{
auto const& graphics_element = verify_cast<SVG::SVGGraphicsElement const>(*dom_node());
auto mask = graphics_element.mask();
VERIFY(mask);
if (mask->mask_content_units() != SVG::MaskContentUnits::UserSpaceOnUse) {
dbgln("SVG: maskContentUnits=objectBoundingBox is not supported");
return {};
}
auto mask_rect = context.enclosing_device_rect(masking_area);
RefPtr<Gfx::Bitmap> mask_bitmap = {};
if (mask && mask->layout_node() && is<PaintableBox>(mask->layout_node()->paintable())) {
auto& mask_paintable = static_cast<PaintableBox const&>(*mask->layout_node()->paintable());
auto mask_bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, mask_rect.size().to_type<int>());
if (mask_bitmap_or_error.is_error())
return {};
mask_bitmap = mask_bitmap_or_error.release_value();
{
CommandList painting_commands;
RecordingPainter recording_painter(painting_commands);
recording_painter.translate(-mask_rect.location().to_type<int>());
auto paint_context = context.clone(recording_painter);
paint_context.set_svg_transform(graphics_element.get_transform());
StackingContext::paint_node_as_stacking_context(mask_paintable, paint_context);
CommandExecutorCPU executor { *mask_bitmap };
painting_commands.execute(executor);
}
}
return mask_bitmap;
}
}