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	 611370e7dc
			
		
	
	
		611370e7dc
		
	
	
	
	
		
			
			Currently, any number of menubars can be plugged in and out of a window. This is unnecessary complexity, since we only need one menubar on a window. This commit removes most of the logic for dynamically attaching and detaching menubars and makes one menubar always available. The menubar is only considered existent if it has at least a single menu in it (in other words, an empty menubar will not be shown). This commit additionally fixes a bug wherein menus added after a menubar has been attached would not have their rects properly setup, and would therefore appear glitched out on the top left corner of the menubar.
		
			
				
	
	
		
			168 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			168 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/NonnullOwnPtrVector.h>
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| #include <AK/String.h>
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| #include <AK/WeakPtr.h>
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| #include <LibCore/Object.h>
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| #include <LibGfx/Font.h>
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| #include <LibGfx/FontDatabase.h>
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| #include <LibGfx/Forward.h>
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| #include <LibGfx/Rect.h>
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| #include <WindowServer/Cursor.h>
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| #include <WindowServer/Event.h>
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| #include <WindowServer/MenuItem.h>
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| 
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| namespace WindowServer {
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| 
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| class ClientConnection;
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| class Menubar;
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| class Window;
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| 
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| class Menu final : public Core::Object {
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|     C_OBJECT(Menu);
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| 
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| public:
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|     Menu(ClientConnection*, int menu_id, String name);
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|     virtual ~Menu() override;
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| 
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|     ClientConnection* client() { return m_client; }
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|     const ClientConnection* client() const { return m_client; }
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|     int menu_id() const { return m_menu_id; }
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| 
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|     bool is_open() const;
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| 
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|     u32 alt_shortcut_character() const { return m_alt_shortcut_character; }
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| 
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|     bool is_empty() const { return m_items.is_empty(); }
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|     size_t item_count() const { return m_items.size(); }
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|     const MenuItem& item(size_t index) const { return m_items.at(index); }
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|     MenuItem& item(size_t index) { return m_items.at(index); }
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| 
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|     MenuItem* item_by_identifier(unsigned identifier)
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|     {
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|         MenuItem* found_item = nullptr;
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|         for_each_item([&](auto& item) {
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|             if (item.identifier() == identifier) {
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|                 found_item = &item;
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|                 return IterationDecision::Break;
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|             }
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|             return IterationDecision::Continue;
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|         });
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|         return found_item;
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|     }
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| 
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|     void add_item(NonnullOwnPtr<MenuItem>);
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| 
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|     String const& name() const { return m_name; }
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| 
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|     template<typename Callback>
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|     IterationDecision for_each_item(Callback callback)
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|     {
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|         for (auto& item : m_items) {
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|             IterationDecision decision = callback(item);
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|             if (decision != IterationDecision::Continue)
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|                 return decision;
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|         }
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|         return IterationDecision::Continue;
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|     }
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| 
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|     Gfx::IntRect rect_in_window_menubar() const { return m_rect_in_window_menubar; }
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|     void set_rect_in_window_menubar(const Gfx::IntRect& rect) { m_rect_in_window_menubar = rect; }
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| 
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|     Window* menu_window() { return m_menu_window.ptr(); }
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|     Window& ensure_menu_window(Gfx::IntPoint const&);
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| 
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|     Window* window_menu_of() { return m_window_menu_of; }
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|     void set_window_menu_of(Window& window) { m_window_menu_of = window; }
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|     bool is_window_menu_open() const { return m_is_window_menu_open; }
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|     void set_window_menu_open(bool is_open) { m_is_window_menu_open = is_open; }
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| 
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|     bool activate_default();
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| 
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|     int content_width() const;
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| 
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|     static constexpr int item_height() { return 22; }
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|     static constexpr int frame_thickness() { return 2; }
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|     static constexpr int horizontal_padding() { return left_padding() + right_padding(); }
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|     static constexpr int left_padding() { return 14; }
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|     static constexpr int right_padding() { return 14; }
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| 
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|     void draw();
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|     void draw(MenuItem const&, bool = false);
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|     const Gfx::Font& font() const;
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| 
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|     MenuItem* item_with_identifier(unsigned);
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|     void redraw();
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|     void redraw(MenuItem const&);
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| 
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|     MenuItem* hovered_item() const;
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| 
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|     void set_hovered_index(int index, bool make_input = false);
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| 
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|     void clear_hovered_item();
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| 
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|     Function<void(MenuItem&)> on_item_activation;
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| 
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|     void close();
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| 
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|     void set_visible(bool);
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| 
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|     void popup(const Gfx::IntPoint&);
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|     void do_popup(const Gfx::IntPoint&, bool make_input, bool as_submenu = false);
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| 
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|     bool is_menu_ancestor_of(const Menu&) const;
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| 
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|     void redraw_if_theme_changed();
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| 
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|     bool is_scrollable() const { return m_scrollable; }
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|     int scroll_offset() const { return m_scroll_offset; }
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| 
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|     void descend_into_submenu_at_hovered_item();
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|     void open_hovered_item(bool leave_menu_open);
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| 
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|     const Vector<size_t>* items_with_alt_shortcut(u32 alt_shortcut) const;
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| 
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| private:
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|     virtual void event(Core::Event&) override;
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| 
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|     void handle_mouse_move_event(const MouseEvent&);
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|     size_t visible_item_count() const;
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|     Gfx::IntRect stripe_rect();
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| 
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|     int item_index_at(const Gfx::IntPoint&);
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|     static constexpr int padding_between_text_and_shortcut() { return 50; }
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|     void did_activate(MenuItem&, bool leave_menu_open);
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|     void update_for_new_hovered_item(bool make_input = false);
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| 
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|     void start_activation_animation(MenuItem&);
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| 
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|     ClientConnection* m_client { nullptr };
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|     int m_menu_id { 0 };
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|     String m_name;
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|     u32 m_alt_shortcut_character { 0 };
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|     Gfx::IntRect m_rect_in_window_menubar;
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|     NonnullOwnPtrVector<MenuItem> m_items;
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|     RefPtr<Window> m_menu_window;
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| 
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|     WeakPtr<Window> m_window_menu_of;
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|     bool m_is_window_menu_open = { false };
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|     Gfx::IntPoint m_last_position_in_hover;
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|     int m_theme_index_at_last_paint { -1 };
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|     int m_hovered_item_index { -1 };
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| 
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|     bool m_scrollable { false };
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|     int m_scroll_offset { 0 };
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|     int m_max_scroll_offset { 0 };
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| 
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|     HashMap<u32, Vector<size_t>> m_alt_shortcut_character_to_item_indices;
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| };
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| 
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| u32 find_ampersand_shortcut_character(const StringView&);
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| 
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| }
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