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serenity/Userland/Libraries/LibVideo/PlaybackManager.h
Zaggy1024 87aed17a46 VideoPlayer: Make PlaybackManager use OwnPtr
VideoPlayerWidget was keeping a reference to PlaybackManager when
changing files, so the old and new managers would both send frames to
be presented at the same time, causing it to flicker back and forth
between the two videos. However, PlaybackManager no longer relies on
event bubbling to pass events to its parent. By changing it to send
events directly to an Object, it can avoid being ref counted, so that
it will get destroyed with its containing object and stop sending
events.
2022-11-14 10:05:56 +00:00

225 lines
5.8 KiB
C++

/*
* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Atomic.h>
#include <AK/Function.h>
#include <AK/NonnullOwnPtr.h>
#include <AK/Queue.h>
#include <AK/Time.h>
#include <LibCore/EventLoop.h>
#include <LibCore/SharedCircularQueue.h>
#include <LibGfx/Bitmap.h>
#include <LibThreading/ConditionVariable.h>
#include <LibThreading/Mutex.h>
#include <LibThreading/Thread.h>
#include "Demuxer.h"
#include "MatroskaDocument.h"
#include "VideoDecoder.h"
namespace Video {
enum class PlaybackStatus {
Playing,
Paused,
Buffering,
Seeking,
Stopped,
Corrupted,
};
struct FrameQueueItem {
enum class Type {
Frame,
Error,
};
static FrameQueueItem frame(RefPtr<Gfx::Bitmap> bitmap, Time timestamp)
{
return FrameQueueItem(move(bitmap), timestamp);
}
static FrameQueueItem error_marker(DecoderError&& error)
{
return FrameQueueItem(move(error));
}
bool is_frame() const { return m_data.has<FrameData>(); }
RefPtr<Gfx::Bitmap> bitmap() const { return m_data.get<FrameData>().bitmap; }
Time timestamp() const { return m_data.get<FrameData>().timestamp; }
bool is_error() const { return m_data.has<DecoderError>(); }
DecoderError const& error() const { return m_data.get<DecoderError>(); }
DecoderError release_error()
{
auto error = move(m_data.get<DecoderError>());
m_data.set(Empty());
return error;
}
String debug_string() const
{
if (is_error())
return error().string_literal();
return String::formatted("frame at {}ms", timestamp().to_milliseconds());
}
private:
struct FrameData {
RefPtr<Gfx::Bitmap> bitmap;
Time timestamp;
};
FrameQueueItem(RefPtr<Gfx::Bitmap> bitmap, Time timestamp)
: m_data(FrameData { move(bitmap), timestamp })
{
}
FrameQueueItem(DecoderError&& error)
: m_data(move(error))
{
}
Variant<Empty, FrameData, DecoderError> m_data;
};
static constexpr size_t FRAME_BUFFER_COUNT = 4;
using VideoFrameQueue = Queue<FrameQueueItem, FRAME_BUFFER_COUNT>;
class PlaybackManager {
public:
static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> from_file(Core::Object& event_handler, StringView file);
static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> from_data(Core::Object& event_handler, Span<u8> data);
PlaybackManager(Core::Object& event_handler, NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder);
void resume_playback();
void pause_playback();
void restart_playback();
bool is_playing() const { return m_status == PlaybackStatus::Playing; }
bool is_buffering() const { return m_status == PlaybackStatus::Buffering; }
bool is_stopped() const { return m_status == PlaybackStatus::Stopped; }
u64 number_of_skipped_frames() const { return m_skipped_frames; }
void on_decoder_error(DecoderError error);
Time current_playback_time();
Time duration();
Function<void(NonnullRefPtr<Gfx::Bitmap>, Time)> on_frame_present;
private:
void set_playback_status(PlaybackStatus status);
bool prepare_next_frame();
void update_presented_frame();
// May run off the main thread
void post_decoder_error(DecoderError error);
bool decode_and_queue_one_sample();
void on_decode_timer();
Core::Object& m_event_handler;
Core::EventLoop& m_main_loop;
PlaybackStatus m_status { PlaybackStatus::Stopped };
Time m_last_present_in_media_time = Time::zero();
Time m_last_present_in_real_time = Time::zero();
NonnullOwnPtr<Demuxer> m_demuxer;
Track m_selected_video_track;
NonnullOwnPtr<VideoDecoder> m_decoder;
NonnullOwnPtr<VideoFrameQueue> m_frame_queue;
Optional<FrameQueueItem> m_next_frame;
NonnullRefPtr<Core::Timer> m_present_timer;
unsigned m_decoding_buffer_time_ms = 16;
NonnullRefPtr<Core::Timer> m_decode_timer;
u64 m_skipped_frames;
};
enum EventType : unsigned {
DecoderErrorOccurred = (('v' << 2) | ('i' << 1) | 'd') << 4,
VideoFramePresent,
PlaybackStatusChange,
};
class DecoderErrorEvent : public Core::Event {
public:
explicit DecoderErrorEvent(DecoderError error)
: Core::Event(DecoderErrorOccurred)
, m_error(move(error))
{
}
virtual ~DecoderErrorEvent() = default;
DecoderError const& error() { return m_error; }
private:
DecoderError m_error;
};
class VideoFramePresentEvent : public Core::Event {
public:
VideoFramePresentEvent() = default;
explicit VideoFramePresentEvent(RefPtr<Gfx::Bitmap> frame)
: Core::Event(VideoFramePresent)
, m_frame(move(frame))
{
}
virtual ~VideoFramePresentEvent() = default;
RefPtr<Gfx::Bitmap> frame() { return m_frame; }
private:
RefPtr<Gfx::Bitmap> m_frame;
};
class PlaybackStatusChangeEvent : public Core::Event {
public:
PlaybackStatusChangeEvent() = default;
explicit PlaybackStatusChangeEvent(PlaybackStatus status, PlaybackStatus previous_status)
: Core::Event(PlaybackStatusChange)
, m_status(status)
, m_previous_status(previous_status)
{
}
virtual ~PlaybackStatusChangeEvent() = default;
PlaybackStatus status();
PlaybackStatus previous_status();
private:
PlaybackStatus m_status;
PlaybackStatus m_previous_status;
};
inline StringView playback_status_to_string(PlaybackStatus status)
{
switch (status) {
case PlaybackStatus::Playing:
return "Playing"sv;
case PlaybackStatus::Paused:
return "Paused"sv;
case PlaybackStatus::Buffering:
return "Buffering"sv;
case PlaybackStatus::Seeking:
return "Seeking"sv;
case PlaybackStatus::Stopped:
return "Stopped"sv;
case PlaybackStatus::Corrupted:
return "Corrupted"sv;
}
return "Unknown"sv;
};
}