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Derivatives of Core::Object should be constructed through ClassName::construct(), to avoid handling ref-counted objects with refcount zero. Fixing the visibility means that misuses like this are more difficult.
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
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* Copyright (c) 2021, JJ Roberts-White <computerfido@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Music.h"
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#include <LibAudio/Buffer.h>
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#include <LibAudio/ClientConnection.h>
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#include <LibAudio/WavWriter.h>
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#include <LibCore/Object.h>
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class TrackManager;
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// Wrapper class accepting custom events to advance the track playing and forward audio data to the system.
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// This does not run on a separate thread, preventing IPC multithreading madness.
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class AudioPlayerLoop final : public Core::Object {
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C_OBJECT(AudioPlayerLoop)
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public:
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void enqueue_audio();
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void toggle_paused();
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bool is_playing() { return m_should_play_audio; }
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private:
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AudioPlayerLoop(TrackManager& track_manager, bool& need_to_write_wav, Audio::WavWriter& wav_writer);
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TrackManager& m_track_manager;
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Array<Sample, sample_count> m_buffer;
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Optional<Audio::ResampleHelper<double>> m_resampler;
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RefPtr<Audio::ClientConnection> m_audio_client;
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bool m_should_play_audio = true;
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bool& m_need_to_write_wav;
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Audio::WavWriter& m_wav_writer;
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};
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