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Added a new settings dialog to Hearts with a textbox to allow the player to set a name, which is persisted in the Hearts config file.
21 lines
425 B
C++
21 lines
425 B
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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#include <LibGUI/Dialog.h>
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class SettingsDialog : public GUI::Dialog {
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C_OBJECT(SettingsDialog)
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public:
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String const& player_name() const { return m_player_name; }
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private:
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SettingsDialog(GUI::Window* parent, String player_name);
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String m_player_name { "Gunnar" };
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};
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