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serenity/Userland/Libraries/LibAudio/Buffer.h
kleines Filmröllchen 30130904f5 LibAudio: Alow creating a Buffer from a FixedArray
A FixedArray, due to its non-allocation guarantee, is great for audio
programming, so it's natural to have it interface with Buffer.
2022-01-02 22:18:37 +01:00

139 lines
5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/Error.h>
#include <AK/FixedArray.h>
#include <AK/MemoryStream.h>
#include <AK/NonnullRefPtr.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <AK/kmalloc.h>
#include <LibAudio/Sample.h>
#include <LibCore/AnonymousBuffer.h>
#include <string.h>
namespace Audio {
using namespace AK::Exponentials;
// Supported PCM sample formats.
enum PcmSampleFormat : u8 {
Uint8,
Int16,
Int24,
Int32,
Float32,
Float64,
};
// Most of the read code only cares about how many bits to read or write
u16 pcm_bits_per_sample(PcmSampleFormat format);
String sample_format_name(PcmSampleFormat format);
// Small helper to resample from one playback rate to another
// This isn't really "smart", in that we just insert (or drop) samples.
// Should do better...
template<typename SampleType>
class ResampleHelper {
public:
ResampleHelper(u32 source, u32 target);
// To be used as follows:
// while the resampler doesn't need a new sample, read_sample(current) and store the resulting samples.
// as long as the resampler needs a new sample, process_sample(current)
// Stores a new sample
void process_sample(SampleType sample_l, SampleType sample_r);
// Assigns the given sample to its correct value and returns false if there is a new sample required
bool read_sample(SampleType& next_l, SampleType& next_r);
Vector<SampleType> resample(Vector<SampleType> to_resample);
void reset();
u32 source() const { return m_source; }
u32 target() const { return m_target; }
private:
const u32 m_source;
const u32 m_target;
u32 m_current_ratio { 0 };
SampleType m_last_sample_l;
SampleType m_last_sample_r;
};
// A buffer of audio samples.
class Buffer : public RefCounted<Buffer> {
public:
static ErrorOr<NonnullRefPtr<Buffer>> from_pcm_data(ReadonlyBytes data, int num_channels, PcmSampleFormat sample_format);
static ErrorOr<NonnullRefPtr<Buffer>> from_pcm_stream(InputMemoryStream& stream, int num_channels, PcmSampleFormat sample_format, int num_samples);
static ErrorOr<NonnullRefPtr<Buffer>> create_with_samples(Vector<Sample>&& samples)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(samples)));
}
static ErrorOr<NonnullRefPtr<Buffer>> create_with_samples(FixedArray<Sample>&& samples)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(samples)));
}
static ErrorOr<NonnullRefPtr<Buffer>> create_with_anonymous_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(buffer), buffer_id, sample_count));
}
static NonnullRefPtr<Buffer> create_empty()
{
// If we can't allocate an empty buffer, things are in a very bad state.
return MUST(adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(FixedArray<Sample> {})));
}
Sample const* samples() const { return (const Sample*)data(); }
int sample_count() const { return m_sample_count; }
void const* data() const { return m_buffer.data<void>(); }
int size_in_bytes() const { return m_sample_count * (int)sizeof(Sample); }
int id() const { return m_id; }
Core::AnonymousBuffer const& anonymous_buffer() const { return m_buffer; }
private:
explicit Buffer(Vector<Sample>&& samples)
// FIXME: AnonymousBuffers can't be empty, so even for empty buffers we create a buffer of size 1 here,
// although the sample count is set to 0 to mark this.
: m_buffer(Core::AnonymousBuffer::create_with_size(max(samples.size(), 1) * sizeof(Sample)).release_value())
, m_id(allocate_id())
, m_sample_count(samples.size())
{
memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Sample));
}
explicit Buffer(FixedArray<Sample>&& samples)
// FIXME: AnonymousBuffers can't be empty, so even for empty buffers we create a buffer of size 1 here,
// although the sample count is set to 0 to mark this.
: m_buffer(Core::AnonymousBuffer::create_with_size(max(samples.size(), 1) * sizeof(Sample)).release_value())
, m_id(allocate_id())
, m_sample_count(samples.size())
{
memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Sample));
}
explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
: m_buffer(move(buffer))
, m_id(buffer_id)
, m_sample_count(sample_count)
{
}
static i32 allocate_id();
Core::AnonymousBuffer m_buffer;
const i32 m_id;
const int m_sample_count;
};
// This only works for double resamplers, and therefore cannot be part of the class
ErrorOr<NonnullRefPtr<Buffer>> resample_buffer(ResampleHelper<double>& resampler, Buffer const& to_resample);
}