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	 aee4786d8e
			
		
	
	
		aee4786d8e
		
	
	
	
	
		
			
			This singleton simplifies many aspects that we struggled with before: 1. There's no need to make derived classes of Device expose the constructor as public anymore. The singleton is a friend of them, so he can call the constructor. This solves the issue with try_create_device helper neatly, hopefully for good. 2. Getting a reference of the NullDevice is now being done from this singleton, which means that NullDevice no longer needs to use its own singleton, and we can apply the try_create_device helper on it too :) 3. We can now defer registration completely after the Device constructor which means the Device constructor is merely assigning the major and minor numbers of the Device, and the try_create_device helper ensures it calls the after_inserting method immediately after construction. This creates a great opportunity to make registration more OOM-safe.
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			744 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			744 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/CircularQueue.h>
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| #include <Kernel/API/MousePacket.h>
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| #include <Kernel/Devices/HID/I8042Controller.h>
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| #include <Kernel/Devices/HID/PS2MouseDevice.h>
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| #include <Kernel/Interrupts/IRQHandler.h>
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| #include <Kernel/Random.h>
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| 
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| namespace Kernel {
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| 
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| class VMWareMouseDevice final : public PS2MouseDevice {
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| public:
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|     friend class DeviceManagement;
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|     static RefPtr<VMWareMouseDevice> try_to_initialize(const I8042Controller&);
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|     virtual ~VMWareMouseDevice() override;
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| 
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|     // ^I8042Device
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|     virtual void irq_handle_byte_read(u8 byte) override;
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| 
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| private:
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|     explicit VMWareMouseDevice(const I8042Controller&);
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| };
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| 
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| }
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