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	 acde7d12b0
			
		
	
	
		acde7d12b0
		
	
	
	
	
		
			
			This patch brings the ConfigFile helpers for opening lib, app and system configs more inline with the regular ConfigFile::open functions.
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Nicholas Hollett <niax@niax.co.uk>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "ClientConnection.h"
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| #include "Launcher.h"
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| #include <LibCore/ConfigFile.h>
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| #include <LibCore/EventLoop.h>
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| #include <LibCore/LocalServer.h>
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| #include <stdio.h>
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| #include <unistd.h>
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| 
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| int main([[maybe_unused]] int argc, [[maybe_unused]] char** argv)
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| {
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|     Core::EventLoop event_loop;
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|     auto server = Core::LocalServer::construct();
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| 
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|     auto launcher = LaunchServer::Launcher();
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| 
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|     launcher.load_handlers();
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|     launcher.load_config(Core::ConfigFile::open_for_app("LaunchServer"));
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| 
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|     if (pledge("stdio accept rpath proc exec", nullptr) < 0) {
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|         perror("pledge");
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|         return 1;
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|     }
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| 
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|     bool ok = server->take_over_from_system_server();
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|     VERIFY(ok);
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|     server->on_ready_to_accept = [&] {
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|         auto client_socket = server->accept();
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|         if (!client_socket) {
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|             dbgln("LaunchServer: accept failed.");
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|             return;
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|         }
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|         static int s_next_client_id = 0;
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|         int client_id = ++s_next_client_id;
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|         IPC::new_client_connection<LaunchServer::ClientConnection>(client_socket.release_nonnull(), client_id);
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|     };
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| 
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|     return event_loop.exec();
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| }
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