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https://github.com/RGBCube/serenity
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There is quite a lot to be done here so this is just a first pass at number formatting. Decimal and percent formatting are mostly working, but only for standard and compact notation (engineering and scientific notation are not implemented here). Currency formatting is parsed, but there is more work to be done to handle e.g. using symbols instead of currency codes ("$" instead of "USD"), and putting spaces around the currency symbol ("USD 2.00" instead of "USD2.00").
206 lines
8.6 KiB
C++
206 lines
8.6 KiB
C++
/*
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* Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Optional.h>
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#include <AK/String.h>
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#include <LibJS/Runtime/Intl/AbstractOperations.h>
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#include <LibJS/Runtime/Object.h>
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namespace JS::Intl {
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class NumberFormat final : public Object {
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JS_OBJECT(NumberFormat, Object);
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public:
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enum class Style {
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Invalid,
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Decimal,
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Percent,
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Currency,
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Unit,
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};
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enum class CurrencyDisplay {
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Code,
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Symbol,
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NarrowSymbol,
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Name,
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};
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enum class CurrencySign {
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Standard,
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Accounting,
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};
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enum class UnitDisplay {
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Short,
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Narrow,
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Long,
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};
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enum class RoundingType {
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Invalid,
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SignificantDigits,
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FractionDigits,
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CompactRounding,
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};
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enum class Notation {
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Invalid,
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Standard,
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Scientific,
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Engineering,
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Compact,
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};
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enum class CompactDisplay {
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Short,
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Long,
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};
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enum class SignDisplay {
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Invalid,
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Auto,
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Never,
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Always,
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ExceptZero,
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};
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static Vector<StringView> const& relevant_extension_keys(); // [[RelevantExtensionKeys]]
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NumberFormat(Object& prototype);
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virtual ~NumberFormat() override = default;
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String const& locale() const { return m_locale; }
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void set_locale(String locale) { m_locale = move(locale); }
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String const& data_locale() const { return m_data_locale; }
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void set_data_locale(String data_locale) { m_data_locale = move(data_locale); }
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String const& numbering_system() const { return m_numbering_system; }
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void set_numbering_system(String numbering_system) { m_numbering_system = move(numbering_system); }
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Style style() const { return m_style; }
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StringView style_string() const;
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void set_style(StringView style);
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bool has_currency() const { return m_currency.has_value(); }
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String const& currency() const { return m_currency.value(); }
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void set_currency(String currency) { m_currency = move(currency); }
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bool has_currency_display() const { return m_currency_display.has_value(); }
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CurrencyDisplay currency_display() const { return *m_currency_display; }
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StringView currency_display_string() const;
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void set_currency_display(StringView currency_display);
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bool has_currency_sign() const { return m_currency_sign.has_value(); }
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CurrencySign currency_sign() const { return *m_currency_sign; }
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StringView currency_sign_string() const;
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void set_currency_sign(StringView set_currency_sign);
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bool has_unit() const { return m_unit.has_value(); }
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String const& unit() const { return m_unit.value(); }
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void set_unit(String unit) { m_unit = move(unit); }
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bool has_unit_display() const { return m_unit_display.has_value(); }
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UnitDisplay unit_display() const { return *m_unit_display; }
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StringView unit_display_string() const;
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void set_unit_display(StringView unit_display);
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int min_integer_digits() const { return m_min_integer_digits; }
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void set_min_integer_digits(int min_integer_digits) { m_min_integer_digits = min_integer_digits; }
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bool has_min_fraction_digits() const { return m_min_fraction_digits.has_value(); }
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int min_fraction_digits() const { return *m_min_fraction_digits; }
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void set_min_fraction_digits(int min_fraction_digits) { m_min_fraction_digits = min_fraction_digits; }
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bool has_max_fraction_digits() const { return m_max_fraction_digits.has_value(); }
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int max_fraction_digits() const { return *m_max_fraction_digits; }
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void set_max_fraction_digits(int max_fraction_digits) { m_max_fraction_digits = max_fraction_digits; }
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bool has_min_significant_digits() const { return m_min_significant_digits.has_value(); }
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int min_significant_digits() const { return *m_min_significant_digits; }
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void set_min_significant_digits(int min_significant_digits) { m_min_significant_digits = min_significant_digits; }
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bool has_max_significant_digits() const { return m_max_significant_digits.has_value(); }
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int max_significant_digits() const { return *m_max_significant_digits; }
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void set_max_significant_digits(int max_significant_digits) { m_max_significant_digits = max_significant_digits; }
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bool use_grouping() const { return m_use_grouping; }
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void set_use_grouping(bool use_grouping) { m_use_grouping = use_grouping; }
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RoundingType rounding_type() const { return m_rounding_type; }
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StringView rounding_type_string() const;
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void set_rounding_type(RoundingType rounding_type) { m_rounding_type = rounding_type; }
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Notation notation() const { return m_notation; }
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StringView notation_string() const;
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void set_notation(StringView notation);
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bool has_compact_display() const { return m_compact_display.has_value(); }
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CompactDisplay compact_display() const { return *m_compact_display; }
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StringView compact_display_string() const;
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void set_compact_display(StringView compact_display);
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SignDisplay sign_display() const { return m_sign_display; }
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StringView sign_display_string() const;
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void set_sign_display(StringView sign_display);
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NativeFunction* bound_format() const { return m_bound_format; }
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void set_bound_format(NativeFunction* bound_format) { m_bound_format = bound_format; }
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private:
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virtual void visit_edges(Visitor&) override;
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String m_locale; // [[Locale]]
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String m_data_locale; // [[DataLocale]]
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String m_numbering_system; // [[NumberingSystem]]
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Style m_style { Style::Invalid }; // [[Style]]
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Optional<String> m_currency {}; // [[Currency]]
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Optional<CurrencyDisplay> m_currency_display {}; // [[CurrencyDisplay]]
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Optional<CurrencySign> m_currency_sign {}; // [[CurrencySign]]
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Optional<String> m_unit {}; // [[Unit]]
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Optional<UnitDisplay> m_unit_display {}; // [[UnitDisplay]]
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int m_min_integer_digits { 0 }; // [[MinimumIntegerDigits]]
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Optional<int> m_min_fraction_digits {}; // [[MinimumFractionDigits]]
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Optional<int> m_max_fraction_digits {}; // [[MaximumFractionDigits]]
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Optional<int> m_min_significant_digits {}; // [[MinimumSignificantDigits]]
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Optional<int> m_max_significant_digits {}; // [[MaximumSignificantDigits]]
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bool m_use_grouping { false }; // [[UseGrouping]]
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RoundingType m_rounding_type { RoundingType::Invalid }; // [[RoundingType]]
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Notation m_notation { Notation::Invalid }; // [[Notation]]
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Optional<CompactDisplay> m_compact_display {}; // [[CompactDisplay]]
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SignDisplay m_sign_display { SignDisplay::Invalid }; // [[SignDisplay]]
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NativeFunction* m_bound_format { nullptr }; // [[BoundFormat]]
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};
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struct FormatResult {
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String formatted_string; // [[FormattedString]]
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double rounded_number { 0.0 }; // [[RoundedNumber]]
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};
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struct RawFormatResult : public FormatResult {
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int digits { 0 }; // [[IntegerDigitsCount]]
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};
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ThrowCompletionOr<void> set_number_format_digit_options(GlobalObject& global_object, NumberFormat& intl_object, Object const& options, int default_min_fraction_digits, int default_max_fraction_digits, NumberFormat::Notation notation);
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ThrowCompletionOr<NumberFormat*> initialize_number_format(GlobalObject& global_object, NumberFormat& number_format, Value locales_value, Value options_value);
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int currency_digits(StringView currency);
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FormatResult format_numeric_to_string(NumberFormat& number_format, double number);
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Vector<PatternPartition> partition_number_pattern(NumberFormat& number_format, double number);
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Vector<PatternPartition> partition_notation_sub_pattern(NumberFormat& number_format, double number, String formatted_string, int exponent);
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String format_numeric(NumberFormat& number_format, double number);
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RawFormatResult to_raw_precision(double number, int min_precision, int max_precision);
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RawFormatResult to_raw_fixed(double number, int min_fraction, int max_fraction);
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ThrowCompletionOr<void> set_number_format_unit_options(GlobalObject& global_object, NumberFormat& intl_object, Object const& options);
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Optional<StringView> get_number_format_pattern(NumberFormat& number_format, double number);
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StringView get_notation_sub_pattern(NumberFormat& number_format, int exponent);
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int compute_exponent(NumberFormat& number_format, double number);
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int compute_exponent_for_magniude(NumberFormat& number_format, int magnitude);
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}
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