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serenity/Userland/Applications/PixelPaint/Tools/TextTool.h
Andreas Kling 8a48246ed1 Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.

This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
2023-03-06 23:46:35 +01:00

66 lines
2 KiB
C++

/*
* Copyright (c) 2022, Timothy Slater <tslater2006@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Tool.h"
#include <LibCore/Timer.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Label.h>
#include <LibGUI/Painter.h>
#include <LibGUI/TextEditor.h>
#include <LibGUI/TextPosition.h>
namespace PixelPaint {
class TextTool;
class TextToolEditor : public GUI::TextEditor {
C_OBJECT(TextToolEditor)
public:
virtual ~TextToolEditor() override = default;
virtual void handle_keyevent(Badge<TextTool>, GUI::KeyEvent&);
Vector<NonnullRefPtr<GUI::Action>> actions();
protected:
TextToolEditor();
};
class TextTool final : public Tool {
public:
TextTool();
virtual ~TextTool() override = default;
virtual void on_mousemove(Layer*, MouseEvent&) override;
virtual void on_mouseup(Layer*, MouseEvent&) override;
virtual void on_mousedown(Layer*, MouseEvent&) override;
virtual bool on_keydown(GUI::KeyEvent&) override;
virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override;
virtual void on_primary_color_change(Color) override;
virtual void on_tool_deactivation() override;
virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap const>> cursor() override;
virtual ErrorOr<GUI::Widget*> get_properties_widget() override;
private:
virtual StringView tool_name() const override { return "Text Tool"sv; }
void apply_text_to_layer();
void reset_tool();
RefPtr<GUI::Widget> m_properties_widget;
RefPtr<GUI::Label> m_font_label;
RefPtr<Core::Timer> m_cursor_blink_timer;
RefPtr<PixelPaint::TextToolEditor> m_text_editor;
Gfx::IntPoint m_add_text_position { 0, 0 };
RefPtr<Gfx::Font const> m_selected_font;
bool m_text_input_is_active { false };
bool m_cursor_blink_state { false };
bool m_mouse_is_over_text { false };
bool m_is_dragging { false };
Gfx::IntPoint m_drag_start_point;
Gfx::IntRect m_ants_rect;
Color m_text_color;
};
}