1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-14 08:24:58 +00:00
serenity/Userland/Libraries/LibGUI/Menubar.h
Andreas Kling 8a48246ed1 Everywhere: Stop using NonnullRefPtrVector
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.

This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
2023-03-06 23:46:35 +01:00

38 lines
897 B
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/IterationDecision.h>
#include <AK/NonnullRefPtrVector.h>
#include <LibCore/Object.h>
#include <LibGUI/Forward.h>
#include <LibGUI/Menu.h>
namespace GUI {
class Menubar : public Core::Object {
C_OBJECT(Menubar);
public:
virtual ~Menubar() override = default;
ErrorOr<void> try_add_menu(Badge<Window>, NonnullRefPtr<Menu>);
ErrorOr<NonnullRefPtr<Menu>> try_add_menu(Badge<Window>, DeprecatedString name);
Menu& add_menu(Badge<Window>, DeprecatedString name);
void for_each_menu(Function<IterationDecision(Menu&)>);
private:
Menubar() = default;
Vector<NonnullRefPtr<Menu>> m_menus;
};
}