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	 aaa954f900
			
		
	
	
		aaa954f900
		
	
	
	
	
		
			
			This commit moves the regular handling of links to the anchor elements' activation behavior, and implements a few auxiliary algorithms as defined by the HTML specification. Note that certain things such as javascript links, fragments and opening a new tab are still handled directly in EventHandler, but they have been moved to handle_mouseup so that it behaves closer to how it would if it was entirely up-to-spec.
		
			
				
	
	
		
			41 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/HTML/HTMLElement.h>
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| #include <LibWeb/HTML/HTMLHyperlinkElementUtils.h>
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| 
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| namespace Web::HTML {
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| 
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| class HTMLAreaElement final
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|     : public HTMLElement
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|     , public HTMLHyperlinkElementUtils {
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| public:
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|     using WrapperType = Bindings::HTMLAreaElementWrapper;
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| 
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|     HTMLAreaElement(DOM::Document&, DOM::QualifiedName);
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|     virtual ~HTMLAreaElement() override;
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| 
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| private:
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|     // ^DOM::Element
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|     virtual void parse_attribute(FlyString const& name, String const& value) override;
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| 
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|     // ^HTML::HTMLHyperlinkElementUtils
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|     virtual DOM::Document& hyperlink_element_utils_document() override { return document(); }
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|     virtual String hyperlink_element_utils_href() const override;
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|     virtual void set_hyperlink_element_utils_href(String) override;
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|     virtual bool hyperlink_element_utils_is_html_anchor_element() const override { return false; }
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|     virtual bool hyperlink_element_utils_is_connected() const override { return is_connected(); }
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|     virtual String hyperlink_element_utils_target() const override { return ""; }
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|     virtual void hyperlink_element_utils_queue_an_element_task(HTML::Task::Source source, Function<void()> steps) override
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|     {
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|         queue_an_element_task(source, move(steps));
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|     }
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| };
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| 
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| }
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