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			42 lines
		
	
	
	
		
			1,019 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
	
		
			1,019 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #ifndef KERNEL
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| #    include <AK/OSError.h>
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| #    include <AK/Result.h>
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| #endif
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| #include <AK/String.h>
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| #include <Kernel/API/KeyCode.h>
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| #include <LibKeyboard/CharacterMapData.h>
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| 
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| namespace Keyboard {
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| 
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| class CharacterMap {
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| 
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| public:
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|     CharacterMap(const String& map_name, const CharacterMapData& map_data);
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|     static Optional<CharacterMap> load_from_file(const String& filename);
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| 
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| #ifndef KERNEL
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|     int set_system_map();
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|     static Result<CharacterMap, OSError> fetch_system_map();
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| #endif
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| 
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|     u32 get_char(KeyEvent) const;
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|     void set_character_map_data(CharacterMapData character_map_data);
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|     void set_character_map_name(const String& character_map_name);
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| 
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|     const CharacterMapData& character_map_data() const { return m_character_map_data; };
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|     const String& character_map_name() const;
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| 
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| private:
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|     CharacterMapData m_character_map_data;
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|     String m_character_map_name;
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| };
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| 
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| }
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