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	 9ee098b119
			
		
	
	
		9ee098b119
		
	
	
	
	
		
			
			Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".
Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
		
	
			
		
			
				
	
	
		
			26 lines
		
	
	
	
		
			577 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
	
		
			577 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Types.h>
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| #include <Kernel/Bus/PCI/Definitions.h>
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| #include <Kernel/Devices/BlockDevice.h>
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| #include <Kernel/Library/LockWeakable.h>
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| #include <Kernel/Memory/PhysicalAddress.h>
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| 
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| namespace Kernel {
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| class GenericGraphicsAdapter
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|     : public AtomicRefCounted<GenericGraphicsAdapter>
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|     , public LockWeakable<GenericGraphicsAdapter> {
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| public:
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|     virtual ~GenericGraphicsAdapter() = default;
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| 
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| protected:
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|     GenericGraphicsAdapter() = default;
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| };
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| 
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| }
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