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		ef6133337e
		
	
	
	
	
		
			
			The reboot procedure should prepare to "shutdown" the system cleanly and therefore has to be merged with how shutdown is handled.
		
			
				
	
	
		
			41 lines
		
	
	
	
		
			957 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			957 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, kleines Filmröllchen <filmroellchen@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Forward.h>
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| #include <Kernel/Forward.h>
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| 
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| namespace Kernel {
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| 
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| enum class PowerStateCommand : uintptr_t {
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|     Shutdown,
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|     Reboot,
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| };
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| // We will pass the power state command to the task in place of a void* as to avoid the complications of raw allocations.
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| static_assert(sizeof(PowerStateCommand) == sizeof(void*));
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| 
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| extern bool g_in_system_shutdown;
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| 
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| class PowerStateSwitchTask {
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| public:
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|     static void shutdown() { spawn(PowerStateCommand::Shutdown); }
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|     static void reboot() { spawn(PowerStateCommand::Reboot); }
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| 
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| private:
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|     static void spawn(PowerStateCommand);
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| 
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|     static void power_state_switch_task(void* raw_entry_data);
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| 
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|     static ErrorOr<void> kill_all_user_processes();
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|     enum class DoReboot {
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|         No,
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|         Yes,
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|     };
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|     static ErrorOr<void> perform_shutdown(DoReboot);
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| };
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| 
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| }
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