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	 6a4b93b3e0
			
		
	
	
		6a4b93b3e0
		
	
	
	
	
		
			
			This moves it out of the scope of the big process lock, and allows us to wean some syscalls off it, starting with sys$allocate_tls.
		
			
				
	
	
		
			1339 lines
		
	
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1339 lines
		
	
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
 | |
| 
 | |
| #pragma once
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| 
 | |
| #include <AK/Concepts.h>
 | |
| #include <AK/EnumBits.h>
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| #include <AK/Error.h>
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| #include <AK/FixedStringBuffer.h>
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| #include <AK/IntrusiveList.h>
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| #include <AK/Optional.h>
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| #include <AK/OwnPtr.h>
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| #include <AK/Time.h>
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| #include <AK/Variant.h>
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| #include <AK/Vector.h>
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| #include <Kernel/API/POSIX/sched.h>
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| #include <Kernel/API/POSIX/select.h>
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| #include <Kernel/API/POSIX/signal_numbers.h>
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| #include <Kernel/Arch/RegisterState.h>
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| #include <Kernel/Arch/ThreadRegisters.h>
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| #include <Kernel/Debug.h>
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| #include <Kernel/Forward.h>
 | |
| #include <Kernel/Library/KString.h>
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| #include <Kernel/Library/ListedRefCounted.h>
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| #include <Kernel/Library/LockWeakPtr.h>
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| #include <Kernel/Library/LockWeakable.h>
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| #include <Kernel/Locking/LockLocation.h>
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| #include <Kernel/Locking/LockMode.h>
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| #include <Kernel/Locking/LockRank.h>
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| #include <Kernel/Locking/SpinlockProtected.h>
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| #include <Kernel/Memory/VirtualRange.h>
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| #include <Kernel/UnixTypes.h>
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| 
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| namespace Kernel {
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| 
 | |
| class Timer;
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| 
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| enum class DispatchSignalResult {
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|     Deferred = 0,
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|     Yield,
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|     Terminate,
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|     Continue
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| };
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| 
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| struct ThreadSpecificData {
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|     ThreadSpecificData* self;
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| };
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| 
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| #define THREAD_AFFINITY_DEFAULT 0xffffffff
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| 
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| class Thread
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|     : public ListedRefCounted<Thread, LockType::Spinlock>
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|     , public LockWeakable<Thread> {
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|     AK_MAKE_NONCOPYABLE(Thread);
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|     AK_MAKE_NONMOVABLE(Thread);
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| 
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|     friend class Mutex;
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|     friend class Process;
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|     friend class Scheduler;
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|     friend struct ThreadReadyQueue;
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| 
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| public:
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|     static Thread* current()
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|     {
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|         return Processor::current_thread();
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|     }
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| 
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|     static ErrorOr<NonnullRefPtr<Thread>> create(NonnullRefPtr<Process>);
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|     ~Thread();
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| 
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|     static RefPtr<Thread> from_tid_ignoring_jails(ThreadID);
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|     static RefPtr<Thread> from_tid_in_same_jail(ThreadID);
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|     static void finalize_dying_threads();
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| 
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|     ThreadID tid() const { return m_tid; }
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|     ProcessID pid() const;
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| 
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|     void set_priority(u32 p) { m_priority = p; }
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|     u32 priority() const { return m_priority; }
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| 
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|     void detach()
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|     {
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|         SpinlockLocker lock(m_lock);
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|         m_is_joinable = false;
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|     }
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| 
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|     [[nodiscard]] bool is_joinable() const
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|     {
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|         SpinlockLocker lock(m_lock);
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|         return m_is_joinable;
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|     }
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| 
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|     Process& process() { return m_process; }
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|     Process const& process() const { return m_process; }
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| 
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|     using Name = FixedStringBuffer<64>;
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|     SpinlockProtected<Name, LockRank::None> const& name() const
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|     {
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|         return m_name;
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|     }
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| 
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|     void set_name(StringView);
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| 
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|     void finalize();
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| 
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|     enum class State : u8 {
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|         Invalid = 0,
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|         Runnable,
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|         Running,
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|         Dying,
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|         Dead,
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|         Stopped,
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|         Blocked,
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|     };
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| 
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|     class [[nodiscard]] BlockResult {
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|     public:
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|         enum Type {
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|             WokeNormally,
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|             NotBlocked,
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|             InterruptedBySignal,
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|             InterruptedByDeath,
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|             InterruptedByTimeout,
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|         };
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| 
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|         BlockResult() = delete;
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| 
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|         BlockResult(Type type)
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|             : m_type(type)
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|         {
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|         }
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| 
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|         bool operator==(Type type) const
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|         {
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|             return m_type == type;
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|         }
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|         bool operator!=(Type type) const
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|         {
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|             return m_type != type;
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|         }
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| 
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|         [[nodiscard]] bool was_interrupted() const
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|         {
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|             switch (m_type) {
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|             case InterruptedBySignal:
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|             case InterruptedByDeath:
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|                 return true;
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|             default:
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|                 return false;
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|             }
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|         }
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| 
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|     private:
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|         Type m_type;
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|     };
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| 
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|     class BlockTimeout {
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|     public:
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|         BlockTimeout()
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|             : m_infinite(true)
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|         {
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|         }
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|         explicit BlockTimeout(bool is_absolute, Duration const* time, Duration const* start_time = nullptr, clockid_t clock_id = CLOCK_MONOTONIC_COARSE);
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| 
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|         Duration const& absolute_time() const { return m_time; }
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|         Duration const* start_time() const { return !m_infinite ? &m_start_time : nullptr; }
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|         clockid_t clock_id() const { return m_clock_id; }
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|         bool is_infinite() const { return m_infinite; }
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| 
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|     private:
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|         Duration m_time {};
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|         Duration m_start_time {};
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|         clockid_t m_clock_id { CLOCK_MONOTONIC_COARSE };
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|         bool m_infinite { false };
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|     };
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| 
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|     class BlockerSet;
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| 
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|     class Blocker {
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|         AK_MAKE_NONMOVABLE(Blocker);
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|         AK_MAKE_NONCOPYABLE(Blocker);
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| 
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|     public:
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|         enum class Type {
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|             Unknown = 0,
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|             File,
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|             Futex,
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|             Plan9FS,
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|             Join,
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|             Queue,
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|             Routing,
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|             Sleep,
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|             Signal,
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|             Wait,
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|             Flock
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|         };
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|         virtual ~Blocker();
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|         virtual StringView state_string() const = 0;
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|         virtual Type blocker_type() const = 0;
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|         virtual BlockTimeout const& override_timeout(BlockTimeout const& timeout) { return timeout; }
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|         virtual bool can_be_interrupted() const { return true; }
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|         virtual bool setup_blocker();
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|         virtual void finalize();
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| 
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|         Thread& thread() { return m_thread; }
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| 
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|         enum class UnblockImmediatelyReason {
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|             UnblockConditionAlreadyMet,
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|             TimeoutInThePast,
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|         };
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| 
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|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) = 0;
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| 
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|         virtual void was_unblocked(bool did_timeout)
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|         {
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|             if (did_timeout) {
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|                 SpinlockLocker lock(m_lock);
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|                 m_did_timeout = true;
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|             }
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|         }
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|         void set_interrupted_by_death()
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|         {
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|             SpinlockLocker lock(m_lock);
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|             do_set_interrupted_by_death();
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|         }
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|         void set_interrupted_by_signal(u8 signal)
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|         {
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|             SpinlockLocker lock(m_lock);
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|             do_set_interrupted_by_signal(signal);
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|         }
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|         u8 was_interrupted_by_signal() const
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|         {
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|             SpinlockLocker lock(m_lock);
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|             return do_get_interrupted_by_signal();
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|         }
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|         virtual Thread::BlockResult block_result()
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|         {
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|             SpinlockLocker lock(m_lock);
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|             if (m_was_interrupted_by_death)
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|                 return Thread::BlockResult::InterruptedByDeath;
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|             if (m_was_interrupted_by_signal != 0)
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|                 return Thread::BlockResult::InterruptedBySignal;
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|             if (m_did_timeout)
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|                 return Thread::BlockResult::InterruptedByTimeout;
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|             return Thread::BlockResult::WokeNormally;
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|         }
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| 
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|         void begin_blocking(Badge<Thread>);
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|         BlockResult end_blocking(Badge<Thread>, bool);
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| 
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|     protected:
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|         Blocker()
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|             : m_thread(*Thread::current())
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|         {
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|         }
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| 
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|         void do_set_interrupted_by_death()
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|         {
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|             m_was_interrupted_by_death = true;
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|         }
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|         void do_set_interrupted_by_signal(u8 signal)
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|         {
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|             VERIFY(signal != 0);
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|             m_was_interrupted_by_signal = signal;
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|         }
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|         void do_clear_interrupted_by_signal()
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|         {
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|             m_was_interrupted_by_signal = 0;
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|         }
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|         u8 do_get_interrupted_by_signal() const
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|         {
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|             return m_was_interrupted_by_signal;
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|         }
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|         [[nodiscard]] bool was_interrupted() const
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|         {
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|             return m_was_interrupted_by_death || m_was_interrupted_by_signal != 0;
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|         }
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|         void unblock_from_blocker()
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|         {
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|             {
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|                 SpinlockLocker lock(m_lock);
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|                 if (!m_is_blocking)
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|                     return;
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|                 m_is_blocking = false;
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|             }
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| 
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|             m_thread->unblock_from_blocker(*this);
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|         }
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| 
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|         bool add_to_blocker_set(BlockerSet&, void* = nullptr);
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|         void set_blocker_set_raw_locked(BlockerSet* blocker_set) { m_blocker_set = blocker_set; }
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| 
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|         // FIXME: Figure out whether this can be Thread.
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|         mutable RecursiveSpinlock<LockRank::None> m_lock {};
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| 
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|     private:
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|         BlockerSet* m_blocker_set { nullptr };
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|         NonnullRefPtr<Thread> const m_thread;
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|         u8 m_was_interrupted_by_signal { 0 };
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|         bool m_is_blocking { false };
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|         bool m_was_interrupted_by_death { false };
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|         bool m_did_timeout { false };
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|     };
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| 
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|     class BlockerSet {
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|         AK_MAKE_NONCOPYABLE(BlockerSet);
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|         AK_MAKE_NONMOVABLE(BlockerSet);
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| 
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|     public:
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|         BlockerSet() = default;
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| 
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|         virtual ~BlockerSet()
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|         {
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|             VERIFY(!m_lock.is_locked());
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|             VERIFY(m_blockers.is_empty());
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|         }
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| 
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|         bool add_blocker(Blocker& blocker, void* data)
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|         {
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|             SpinlockLocker lock(m_lock);
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|             if (!should_add_blocker(blocker, data))
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|                 return false;
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|             m_blockers.append({ &blocker, data });
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|             return true;
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|         }
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| 
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|         void remove_blocker(Blocker& blocker)
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|         {
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|             SpinlockLocker lock(m_lock);
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|             // NOTE: it's possible that the blocker is no longer present
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|             m_blockers.remove_all_matching([&](auto& info) {
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|                 return info.blocker == &blocker;
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|             });
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|         }
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| 
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|         bool is_empty() const
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|         {
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|             SpinlockLocker lock(m_lock);
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|             return is_empty_locked();
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|         }
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| 
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|     protected:
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|         template<typename Callback>
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|         bool unblock_all_blockers_whose_conditions_are_met(Callback try_to_unblock_one)
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|         {
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|             SpinlockLocker lock(m_lock);
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|             return unblock_all_blockers_whose_conditions_are_met_locked(try_to_unblock_one);
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|         }
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| 
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|         template<typename Callback>
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|         bool unblock_all_blockers_whose_conditions_are_met_locked(Callback try_to_unblock_one)
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|         {
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|             VERIFY(m_lock.is_locked());
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|             bool stop_iterating = false;
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|             bool did_unblock_any = false;
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|             for (size_t i = 0; i < m_blockers.size() && !stop_iterating;) {
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|                 auto& info = m_blockers[i];
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|                 if (bool did_unblock = try_to_unblock_one(*info.blocker, info.data, stop_iterating)) {
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|                     m_blockers.remove(i);
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|                     did_unblock_any = true;
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|                     continue;
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|                 }
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| 
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|                 i++;
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|             }
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|             return did_unblock_any;
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|         }
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| 
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|         bool is_empty_locked() const
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|         {
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|             VERIFY(m_lock.is_locked());
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|             return m_blockers.is_empty();
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|         }
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| 
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|         virtual bool should_add_blocker(Blocker&, void*) { return true; }
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| 
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|         struct BlockerInfo {
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|             Blocker* blocker;
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|             void* data;
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|         };
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| 
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|         Vector<BlockerInfo, 4> do_take_blockers(size_t count)
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|         {
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|             if (m_blockers.size() <= count)
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|                 return move(m_blockers);
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| 
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|             size_t move_count = (count <= m_blockers.size()) ? count : m_blockers.size();
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|             VERIFY(move_count > 0);
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| 
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|             Vector<BlockerInfo, 4> taken_blockers;
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|             taken_blockers.ensure_capacity(move_count);
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|             for (size_t i = 0; i < move_count; i++)
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|                 taken_blockers.append(m_blockers.take(i));
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|             m_blockers.remove(0, move_count);
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|             return taken_blockers;
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|         }
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| 
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|         void do_append_blockers(Vector<BlockerInfo, 4>&& blockers_to_append)
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|         {
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|             if (blockers_to_append.is_empty())
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|                 return;
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|             if (m_blockers.is_empty()) {
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|                 m_blockers = move(blockers_to_append);
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|                 return;
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|             }
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|             m_blockers.ensure_capacity(m_blockers.size() + blockers_to_append.size());
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|             for (size_t i = 0; i < blockers_to_append.size(); i++)
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|                 m_blockers.append(blockers_to_append.take(i));
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|             blockers_to_append.clear();
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|         }
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| 
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|         // FIXME: Check whether this can be Thread.
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|         mutable Spinlock<LockRank::None> m_lock {};
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| 
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|     private:
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|         Vector<BlockerInfo, 4> m_blockers;
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|     };
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| 
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|     friend class JoinBlocker;
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|     class JoinBlocker final : public Blocker {
 | |
|     public:
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|         explicit JoinBlocker(Thread& joinee, ErrorOr<void>& try_join_result, void*& joinee_exit_value);
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|         virtual Type blocker_type() const override { return Type::Join; }
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|         virtual StringView state_string() const override { return "Joining"sv; }
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|         virtual bool can_be_interrupted() const override { return false; }
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|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
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| 
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|         virtual bool setup_blocker() override;
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| 
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|         bool unblock(void*, bool);
 | |
| 
 | |
|     private:
 | |
|         NonnullRefPtr<Thread> const m_joinee;
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|         void*& m_joinee_exit_value;
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|         ErrorOr<void>& m_try_join_result;
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|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class WaitQueueBlocker final : public Blocker {
 | |
|     public:
 | |
|         explicit WaitQueueBlocker(WaitQueue&, StringView block_reason = {});
 | |
|         virtual ~WaitQueueBlocker();
 | |
| 
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|         virtual Type blocker_type() const override { return Type::Queue; }
 | |
|         virtual StringView state_string() const override { return m_block_reason.is_null() ? m_block_reason : "Queue"sv; }
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override { }
 | |
|         virtual bool setup_blocker() override;
 | |
| 
 | |
|         bool unblock();
 | |
| 
 | |
|     protected:
 | |
|         WaitQueue& m_wait_queue;
 | |
|         StringView m_block_reason;
 | |
|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class FutexBlocker final : public Blocker {
 | |
|     public:
 | |
|         explicit FutexBlocker(FutexQueue&, u32);
 | |
|         virtual ~FutexBlocker();
 | |
| 
 | |
|         virtual Type blocker_type() const override { return Type::Futex; }
 | |
|         virtual StringView state_string() const override { return "Futex"sv; }
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override { }
 | |
|         virtual bool setup_blocker() override;
 | |
| 
 | |
|         u32 bitset() const { return m_bitset; }
 | |
| 
 | |
|         void begin_requeue()
 | |
|         {
 | |
|             // We need to hold the lock until we moved it over
 | |
|             m_previous_interrupts_state = m_lock.lock();
 | |
|         }
 | |
|         void finish_requeue(FutexQueue&);
 | |
| 
 | |
|         bool unblock_bitset(u32 bitset);
 | |
|         bool unblock(bool force = false);
 | |
| 
 | |
|     protected:
 | |
|         FutexQueue& m_futex_queue;
 | |
|         u32 m_bitset { 0 };
 | |
|         InterruptsState m_previous_interrupts_state { InterruptsState::Disabled };
 | |
|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class FileBlocker : public Blocker {
 | |
|     public:
 | |
|         enum class BlockFlags : u16 {
 | |
|             None = 0,
 | |
| 
 | |
|             Read = 1 << 0,
 | |
|             Write = 1 << 1,
 | |
|             ReadPriority = 1 << 2,
 | |
|             WritePriority = 1 << 3,
 | |
| 
 | |
|             Accept = 1 << 4,
 | |
|             Connect = 1 << 5,
 | |
|             SocketFlags = Accept | Connect,
 | |
| 
 | |
|             WriteError = 1 << 6,
 | |
|             WriteHangUp = 1 << 7,
 | |
|             ReadHangUp = 1 << 8,
 | |
|             Exception = WriteError | WriteHangUp | ReadHangUp,
 | |
|         };
 | |
| 
 | |
|         virtual Type blocker_type() const override { return Type::File; }
 | |
| 
 | |
|         virtual bool unblock_if_conditions_are_met(bool, void*) = 0;
 | |
|     };
 | |
| 
 | |
|     class OpenFileDescriptionBlocker : public FileBlocker {
 | |
|     public:
 | |
|         OpenFileDescription const& blocked_description() const;
 | |
| 
 | |
|         virtual bool unblock_if_conditions_are_met(bool, void*) override;
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
 | |
|         virtual bool setup_blocker() override;
 | |
| 
 | |
|     protected:
 | |
|         explicit OpenFileDescriptionBlocker(OpenFileDescription&, BlockFlags, BlockFlags&);
 | |
| 
 | |
|     private:
 | |
|         NonnullRefPtr<OpenFileDescription> m_blocked_description;
 | |
|         const BlockFlags m_flags;
 | |
|         BlockFlags& m_unblocked_flags;
 | |
|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class AcceptBlocker final : public OpenFileDescriptionBlocker {
 | |
|     public:
 | |
|         explicit AcceptBlocker(OpenFileDescription&, BlockFlags&);
 | |
|         virtual StringView state_string() const override { return "Accepting"sv; }
 | |
|     };
 | |
| 
 | |
|     class ConnectBlocker final : public OpenFileDescriptionBlocker {
 | |
|     public:
 | |
|         explicit ConnectBlocker(OpenFileDescription&, BlockFlags&);
 | |
|         virtual StringView state_string() const override { return "Connecting"sv; }
 | |
|     };
 | |
| 
 | |
|     class WriteBlocker final : public OpenFileDescriptionBlocker {
 | |
|     public:
 | |
|         explicit WriteBlocker(OpenFileDescription&, BlockFlags&);
 | |
|         virtual StringView state_string() const override { return "Writing"sv; }
 | |
|         virtual BlockTimeout const& override_timeout(BlockTimeout const&) override;
 | |
| 
 | |
|     private:
 | |
|         BlockTimeout m_timeout;
 | |
|     };
 | |
| 
 | |
|     class ReadBlocker final : public OpenFileDescriptionBlocker {
 | |
|     public:
 | |
|         explicit ReadBlocker(OpenFileDescription&, BlockFlags&);
 | |
|         virtual StringView state_string() const override { return "Reading"sv; }
 | |
|         virtual BlockTimeout const& override_timeout(BlockTimeout const&) override;
 | |
| 
 | |
|     private:
 | |
|         BlockTimeout m_timeout;
 | |
|     };
 | |
| 
 | |
|     class SleepBlocker final : public Blocker {
 | |
|     public:
 | |
|         explicit SleepBlocker(BlockTimeout const&, Duration* = nullptr);
 | |
|         virtual StringView state_string() const override { return "Sleeping"sv; }
 | |
|         virtual Type blocker_type() const override { return Type::Sleep; }
 | |
|         virtual BlockTimeout const& override_timeout(BlockTimeout const&) override;
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
 | |
|         virtual void was_unblocked(bool) override;
 | |
|         virtual Thread::BlockResult block_result() override;
 | |
| 
 | |
|     private:
 | |
|         void calculate_remaining();
 | |
| 
 | |
|         BlockTimeout m_deadline;
 | |
|         Duration* m_remaining;
 | |
|     };
 | |
| 
 | |
|     class SelectBlocker final : public FileBlocker {
 | |
|     public:
 | |
|         struct FDInfo {
 | |
|             RefPtr<OpenFileDescription> description;
 | |
|             BlockFlags block_flags { BlockFlags::None };
 | |
|             BlockFlags unblocked_flags { BlockFlags::None };
 | |
|         };
 | |
| 
 | |
|         using FDVector = Vector<FDInfo, FD_SETSIZE>;
 | |
|         explicit SelectBlocker(FDVector&);
 | |
|         virtual ~SelectBlocker();
 | |
| 
 | |
|         virtual bool unblock_if_conditions_are_met(bool, void*) override;
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
 | |
|         virtual void was_unblocked(bool) override;
 | |
|         virtual StringView state_string() const override { return "Selecting"sv; }
 | |
|         virtual bool setup_blocker() override;
 | |
|         virtual void finalize() override;
 | |
| 
 | |
|     private:
 | |
|         size_t collect_unblocked_flags();
 | |
| 
 | |
|         FDVector& m_fds;
 | |
|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class SignalBlocker final : public Blocker {
 | |
|     public:
 | |
|         explicit SignalBlocker(sigset_t pending_set, siginfo_t& result);
 | |
|         virtual StringView state_string() const override { return "Pending Signal"sv; }
 | |
|         virtual Type blocker_type() const override { return Type::Signal; }
 | |
|         void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
 | |
|         virtual bool setup_blocker() override;
 | |
|         bool check_pending_signals(bool from_add_blocker);
 | |
| 
 | |
|     private:
 | |
|         sigset_t m_pending_set { 0 };
 | |
|         siginfo_t& m_result;
 | |
|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class SignalBlockerSet final : public BlockerSet {
 | |
|     public:
 | |
|         void unblock_all_blockers_whose_conditions_are_met()
 | |
|         {
 | |
|             BlockerSet::unblock_all_blockers_whose_conditions_are_met([&](auto& b, void*, bool&) {
 | |
|                 VERIFY(b.blocker_type() == Blocker::Type::Signal);
 | |
|                 auto& blocker = static_cast<Thread::SignalBlocker&>(b);
 | |
|                 return blocker.check_pending_signals(false);
 | |
|             });
 | |
|         }
 | |
| 
 | |
|     private:
 | |
|         bool should_add_blocker(Blocker& b, void*) override
 | |
|         {
 | |
|             VERIFY(b.blocker_type() == Blocker::Type::Signal);
 | |
|             auto& blocker = static_cast<Thread::SignalBlocker&>(b);
 | |
|             return !blocker.check_pending_signals(true);
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     class WaitBlocker final : public Blocker {
 | |
|     public:
 | |
|         enum class UnblockFlags {
 | |
|             Terminated,
 | |
|             Stopped,
 | |
|             Continued,
 | |
|             Disowned
 | |
|         };
 | |
| 
 | |
|         WaitBlocker(int wait_options, Variant<Empty, NonnullRefPtr<Process>, NonnullRefPtr<ProcessGroup>> waitee, ErrorOr<siginfo_t>& result);
 | |
|         virtual StringView state_string() const override { return "Waiting"sv; }
 | |
|         virtual Type blocker_type() const override { return Type::Wait; }
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
 | |
|         virtual void was_unblocked(bool) override;
 | |
|         virtual bool setup_blocker() override;
 | |
| 
 | |
|         bool unblock(Process& process, UnblockFlags flags, u8 signal, bool from_add_blocker);
 | |
|         bool is_wait() const { return (m_wait_options & WNOWAIT) != WNOWAIT; }
 | |
| 
 | |
|     private:
 | |
|         void do_was_disowned();
 | |
|         void do_set_result(siginfo_t const&);
 | |
| 
 | |
|         int const m_wait_options;
 | |
|         ErrorOr<siginfo_t>& m_result;
 | |
|         Variant<Empty, NonnullRefPtr<Process>, NonnullRefPtr<ProcessGroup>> const m_waitee;
 | |
|         bool m_did_unblock { false };
 | |
|         bool m_got_sigchild { false };
 | |
|     };
 | |
| 
 | |
|     class WaitBlockerSet final : public BlockerSet {
 | |
|         friend class WaitBlocker;
 | |
| 
 | |
|     public:
 | |
|         explicit WaitBlockerSet(Process& process)
 | |
|             : m_process(process)
 | |
|         {
 | |
|         }
 | |
| 
 | |
|         void disowned_by_waiter(Process&);
 | |
|         bool unblock(Process&, WaitBlocker::UnblockFlags, u8);
 | |
|         void try_unblock(WaitBlocker&);
 | |
|         void finalize();
 | |
| 
 | |
|     protected:
 | |
|         virtual bool should_add_blocker(Blocker&, void*) override;
 | |
| 
 | |
|     private:
 | |
|         struct ProcessBlockInfo {
 | |
|             NonnullRefPtr<Process> const process;
 | |
|             WaitBlocker::UnblockFlags flags;
 | |
|             u8 signal;
 | |
|             bool was_waited { false };
 | |
| 
 | |
|             explicit ProcessBlockInfo(NonnullRefPtr<Process>&&, WaitBlocker::UnblockFlags, u8);
 | |
|             ~ProcessBlockInfo();
 | |
|         };
 | |
| 
 | |
|         Process& m_process;
 | |
|         Vector<ProcessBlockInfo, 2> m_processes;
 | |
|         bool m_finalized { false };
 | |
|     };
 | |
| 
 | |
|     class FlockBlocker final : public Blocker {
 | |
|     public:
 | |
|         FlockBlocker(NonnullRefPtr<Inode>, flock const&);
 | |
|         virtual StringView state_string() const override { return "Locking File"sv; }
 | |
|         virtual Type blocker_type() const override { return Type::Flock; }
 | |
|         virtual void will_unblock_immediately_without_blocking(UnblockImmediatelyReason) override;
 | |
|         virtual bool setup_blocker() override;
 | |
|         bool try_unblock(bool from_add_blocker);
 | |
| 
 | |
|     private:
 | |
|         NonnullRefPtr<Inode> m_inode;
 | |
|         flock const& m_flock;
 | |
|         bool m_did_unblock { false };
 | |
|     };
 | |
| 
 | |
|     class FlockBlockerSet final : public BlockerSet {
 | |
|     public:
 | |
|         void unblock_all_blockers_whose_conditions_are_met()
 | |
|         {
 | |
|             BlockerSet::unblock_all_blockers_whose_conditions_are_met([&](auto& b, void*, bool&) {
 | |
|                 VERIFY(b.blocker_type() == Blocker::Type::Flock);
 | |
|                 auto& blocker = static_cast<Thread::FlockBlocker&>(b);
 | |
|                 return blocker.try_unblock(false);
 | |
|             });
 | |
|         }
 | |
| 
 | |
|     private:
 | |
|         bool should_add_blocker(Blocker& b, void*) override
 | |
|         {
 | |
|             VERIFY(b.blocker_type() == Blocker::Type::Flock);
 | |
|             auto& blocker = static_cast<Thread::FlockBlocker&>(b);
 | |
|             return !blocker.try_unblock(true);
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     template<typename AddBlockerHandler>
 | |
|     ErrorOr<void> try_join(AddBlockerHandler add_blocker)
 | |
|     {
 | |
|         if (Thread::current() == this)
 | |
|             return EDEADLK;
 | |
| 
 | |
|         SpinlockLocker lock(m_lock);
 | |
| 
 | |
|         // Joining dead threads is allowed for two main reasons:
 | |
|         // - Thread join behavior should not be racy when a thread is joined and exiting at roughly the same time.
 | |
|         //   This is common behavior when threads are given a signal to end (meaning they are going to exit ASAP) and then joined.
 | |
|         // - POSIX requires that exited threads are joinable (at least, there is no language in the specification forbidding it).
 | |
|         if (!m_is_joinable || state() == Thread::State::Invalid)
 | |
|             return EINVAL;
 | |
| 
 | |
|         add_blocker();
 | |
| 
 | |
|         // From this point on the thread is no longer joinable by anyone
 | |
|         // else. It also means that if the join is timed, it becomes
 | |
|         // detached when a timeout happens.
 | |
|         m_is_joinable = false;
 | |
|         return {};
 | |
|     }
 | |
| 
 | |
|     void did_schedule() { ++m_times_scheduled; }
 | |
|     u32 times_scheduled() const { return m_times_scheduled; }
 | |
| 
 | |
|     void resume_from_stopped();
 | |
| 
 | |
|     [[nodiscard]] bool should_be_stopped() const;
 | |
|     [[nodiscard]] bool is_stopped() const { return m_state == Thread::State::Stopped; }
 | |
|     [[nodiscard]] bool is_blocked() const { return m_state == Thread::State::Blocked; }
 | |
| 
 | |
|     u32 cpu() const { return m_cpu.load(AK::MemoryOrder::memory_order_consume); }
 | |
|     void set_cpu(u32 cpu) { m_cpu.store(cpu, AK::MemoryOrder::memory_order_release); }
 | |
|     u32 affinity() const { return m_cpu_affinity; }
 | |
|     void set_affinity(u32 affinity) { m_cpu_affinity = affinity; }
 | |
| 
 | |
|     RegisterState& get_register_dump_from_stack();
 | |
|     RegisterState const& get_register_dump_from_stack() const { return const_cast<Thread*>(this)->get_register_dump_from_stack(); }
 | |
| 
 | |
|     DebugRegisterState& debug_register_state() { return m_debug_register_state; }
 | |
|     DebugRegisterState const& debug_register_state() const { return m_debug_register_state; }
 | |
| 
 | |
|     ThreadRegisters& regs() { return m_regs; }
 | |
|     ThreadRegisters const& regs() const { return m_regs; }
 | |
| 
 | |
|     State state() const { return m_state; }
 | |
|     StringView state_string() const;
 | |
| 
 | |
|     VirtualAddress thread_specific_data() const { return m_thread_specific_data; }
 | |
| 
 | |
|     ALWAYS_INLINE void yield_if_stopped()
 | |
|     {
 | |
|         // If some thread stopped us, we need to yield to someone else
 | |
|         // We check this when entering/exiting a system call. A thread
 | |
|         // may continue to execute in user land until the next timer
 | |
|         // tick or entering the next system call, or if it's in kernel
 | |
|         // mode then we will intercept prior to returning back to user
 | |
|         // mode.
 | |
|         SpinlockLocker lock(m_lock);
 | |
|         while (state() == Thread::State::Stopped) {
 | |
|             lock.unlock();
 | |
|             // We shouldn't be holding the big lock here
 | |
|             yield_without_releasing_big_lock();
 | |
|             lock.lock();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void block(Kernel::Mutex&, SpinlockLocker<Spinlock<LockRank::None>>&, u32);
 | |
| 
 | |
|     template<typename BlockerType, class... Args>
 | |
|     BlockResult block(BlockTimeout const& timeout, Args&&... args)
 | |
|     {
 | |
|         BlockerType blocker(forward<Args>(args)...);
 | |
|         return block_impl(timeout, blocker);
 | |
|     }
 | |
| 
 | |
|     u32 unblock_from_mutex(Kernel::Mutex&);
 | |
|     void unblock_from_blocker(Blocker&);
 | |
|     void unblock(u8 signal = 0);
 | |
| 
 | |
|     template<class... Args>
 | |
|     Thread::BlockResult wait_on(WaitQueue& wait_queue, Thread::BlockTimeout const& timeout, Args&&... args)
 | |
|     {
 | |
|         VERIFY(this == Thread::current());
 | |
|         return block<Thread::WaitQueueBlocker>(timeout, wait_queue, forward<Args>(args)...);
 | |
|     }
 | |
| 
 | |
|     BlockResult sleep(clockid_t, Duration const&, Duration* = nullptr);
 | |
|     BlockResult sleep(Duration const& duration, Duration* remaining_time = nullptr)
 | |
|     {
 | |
|         return sleep(CLOCK_MONOTONIC_COARSE, duration, remaining_time);
 | |
|     }
 | |
|     BlockResult sleep_until(clockid_t, Duration const&);
 | |
|     BlockResult sleep_until(Duration const& duration)
 | |
|     {
 | |
|         return sleep_until(CLOCK_MONOTONIC_COARSE, duration);
 | |
|     }
 | |
| 
 | |
|     // Tell this thread to unblock if needed,
 | |
|     // gracefully unwind the stack and die.
 | |
|     void set_should_die();
 | |
|     [[nodiscard]] bool should_die() const { return m_should_die; }
 | |
|     void die_if_needed();
 | |
| 
 | |
|     void exit(void* = nullptr);
 | |
| 
 | |
|     void update_time_scheduled(u64, bool, bool);
 | |
|     bool tick();
 | |
|     void set_ticks_left(u32 t) { m_ticks_left = t; }
 | |
|     u32 ticks_left() const { return m_ticks_left; }
 | |
| 
 | |
|     FlatPtr kernel_stack_base() const { return m_kernel_stack_base; }
 | |
|     FlatPtr kernel_stack_top() const { return m_kernel_stack_top; }
 | |
| 
 | |
|     void set_state(State, u8 = 0);
 | |
| 
 | |
|     [[nodiscard]] bool is_initialized() const { return m_initialized; }
 | |
|     void set_initialized(bool initialized) { m_initialized = initialized; }
 | |
| 
 | |
|     void send_urgent_signal_to_self(u8 signal);
 | |
|     void send_signal(u8 signal, Process* sender);
 | |
| 
 | |
|     u32 update_signal_mask(u32 signal_mask);
 | |
|     u32 signal_mask_block(sigset_t signal_set, bool block);
 | |
|     u32 signal_mask() const;
 | |
|     void reset_signals_for_exec();
 | |
| 
 | |
|     ErrorOr<FlatPtr> peek_debug_register(u32 register_index);
 | |
|     ErrorOr<void> poke_debug_register(u32 register_index, FlatPtr data);
 | |
| 
 | |
|     void set_dump_backtrace_on_finalization() { m_dump_backtrace_on_finalization = true; }
 | |
| 
 | |
|     DispatchSignalResult dispatch_one_pending_signal();
 | |
|     DispatchSignalResult try_dispatch_one_pending_signal(u8 signal);
 | |
|     DispatchSignalResult dispatch_signal(u8 signal);
 | |
|     void check_dispatch_pending_signal();
 | |
|     [[nodiscard]] bool has_unmasked_pending_signals() const { return m_have_any_unmasked_pending_signals.load(AK::memory_order_consume); }
 | |
|     [[nodiscard]] bool should_ignore_signal(u8 signal) const;
 | |
|     [[nodiscard]] bool has_signal_handler(u8 signal) const;
 | |
|     [[nodiscard]] bool is_signal_masked(u8 signal) const;
 | |
|     u32 pending_signals() const;
 | |
|     u32 pending_signals_for_state() const;
 | |
| 
 | |
|     [[nodiscard]] bool is_in_alternative_signal_stack() const;
 | |
| 
 | |
|     FPUState& fpu_state() { return m_fpu_state; }
 | |
| 
 | |
|     ErrorOr<void> make_thread_specific_region(Badge<Process>);
 | |
| 
 | |
|     unsigned syscall_count() const { return m_syscall_count; }
 | |
|     void did_syscall() { ++m_syscall_count; }
 | |
|     unsigned inode_faults() const { return m_inode_faults; }
 | |
|     void did_inode_fault() { ++m_inode_faults; }
 | |
|     unsigned zero_faults() const { return m_zero_faults; }
 | |
|     void did_zero_fault() { ++m_zero_faults; }
 | |
|     unsigned cow_faults() const { return m_cow_faults; }
 | |
|     void did_cow_fault() { ++m_cow_faults; }
 | |
| 
 | |
|     u64 file_read_bytes() const { return m_file_read_bytes; }
 | |
|     u64 file_write_bytes() const { return m_file_write_bytes; }
 | |
| 
 | |
|     void did_file_read(u64 bytes)
 | |
|     {
 | |
|         m_file_read_bytes += bytes;
 | |
|     }
 | |
| 
 | |
|     void did_file_write(u64 bytes)
 | |
|     {
 | |
|         m_file_write_bytes += bytes;
 | |
|     }
 | |
| 
 | |
|     u64 unix_socket_read_bytes() const { return m_unix_socket_read_bytes; }
 | |
|     u64 unix_socket_write_bytes() const { return m_unix_socket_write_bytes; }
 | |
| 
 | |
|     void did_unix_socket_read(u64 bytes)
 | |
|     {
 | |
|         m_unix_socket_read_bytes += bytes;
 | |
|     }
 | |
| 
 | |
|     void did_unix_socket_write(u64 bytes)
 | |
|     {
 | |
|         m_unix_socket_write_bytes += bytes;
 | |
|     }
 | |
| 
 | |
|     u64 ipv4_socket_read_bytes() const { return m_ipv4_socket_read_bytes; }
 | |
|     u64 ipv4_socket_write_bytes() const { return m_ipv4_socket_write_bytes; }
 | |
| 
 | |
|     void did_ipv4_socket_read(u64 bytes)
 | |
|     {
 | |
|         m_ipv4_socket_read_bytes += bytes;
 | |
|     }
 | |
| 
 | |
|     void did_ipv4_socket_write(u64 bytes)
 | |
|     {
 | |
|         m_ipv4_socket_write_bytes += bytes;
 | |
|     }
 | |
| 
 | |
|     void set_active(bool active) { m_is_active = active; }
 | |
| 
 | |
|     u32 saved_critical() const { return m_saved_critical; }
 | |
|     void save_critical(u32 critical) { m_saved_critical = critical; }
 | |
| 
 | |
|     void track_lock_acquire(LockRank rank);
 | |
|     void track_lock_release(LockRank rank);
 | |
| 
 | |
|     [[nodiscard]] bool is_active() const { return m_is_active; }
 | |
| 
 | |
|     [[nodiscard]] bool is_finalizable() const
 | |
|     {
 | |
|         // We can't finalize as long as this thread is still running
 | |
|         // Note that checking for Running state here isn't sufficient
 | |
|         // as the thread may not be in Running state but switching out.
 | |
|         // m_is_active is set to false once the context switch is
 | |
|         // complete and the thread is not executing on any processor.
 | |
|         if (m_is_active.load(AK::memory_order_acquire))
 | |
|             return false;
 | |
|         // We can't finalize until the thread is either detached or
 | |
|         // a join has started. We can't make m_is_joinable atomic
 | |
|         // because that would introduce a race in try_join.
 | |
|         SpinlockLocker lock(m_lock);
 | |
|         return !m_is_joinable;
 | |
|     }
 | |
| 
 | |
|     ErrorOr<NonnullRefPtr<Thread>> clone(NonnullRefPtr<Process>);
 | |
| 
 | |
|     template<IteratorFunction<Thread&> Callback>
 | |
|     static IterationDecision for_each_in_state_ignoring_jails(State, Callback);
 | |
|     template<IteratorFunction<Thread&> Callback>
 | |
|     static IterationDecision for_each_ignoring_jails(Callback);
 | |
| 
 | |
|     template<VoidFunction<Thread&> Callback>
 | |
|     static IterationDecision for_each_in_state_ignoring_jails(State, Callback);
 | |
|     template<VoidFunction<Thread&> Callback>
 | |
|     static IterationDecision for_each_ignoring_jails(Callback);
 | |
| 
 | |
|     static constexpr u32 default_kernel_stack_size = 65536;
 | |
|     static constexpr u32 default_userspace_stack_size = 1 * MiB;
 | |
| 
 | |
|     u64 time_in_user() const { return m_total_time_scheduled_user.load(AK::MemoryOrder::memory_order_relaxed); }
 | |
|     u64 time_in_kernel() const { return m_total_time_scheduled_kernel.load(AK::MemoryOrder::memory_order_relaxed); }
 | |
| 
 | |
|     ExecutionMode previous_mode() const { return m_previous_mode; }
 | |
|     bool set_previous_mode(ExecutionMode mode)
 | |
|     {
 | |
|         if (m_previous_mode == mode)
 | |
|             return false;
 | |
|         m_previous_mode = mode;
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     TrapFrame*& current_trap() { return m_current_trap; }
 | |
|     TrapFrame const* const& current_trap() const { return m_current_trap; }
 | |
| 
 | |
|     RecursiveSpinlock<LockRank::Thread>& get_lock() const { return m_lock; }
 | |
| 
 | |
| #if LOCK_DEBUG
 | |
|     void holding_lock(Mutex& lock, int refs_delta, LockLocation const& location)
 | |
|     {
 | |
|         VERIFY(refs_delta != 0);
 | |
|         m_holding_locks.fetch_add(refs_delta, AK::MemoryOrder::memory_order_relaxed);
 | |
|         SpinlockLocker list_lock(m_holding_locks_lock);
 | |
|         if (refs_delta > 0) {
 | |
|             bool have_existing = false;
 | |
|             for (size_t i = 0; i < m_holding_locks_list.size(); i++) {
 | |
|                 auto& info = m_holding_locks_list[i];
 | |
|                 if (info.lock == &lock) {
 | |
|                     have_existing = true;
 | |
|                     info.count += refs_delta;
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
|             if (!have_existing)
 | |
|                 m_holding_locks_list.append({ &lock, location, 1 });
 | |
|         } else {
 | |
|             VERIFY(refs_delta < 0);
 | |
|             bool found = false;
 | |
|             for (size_t i = 0; i < m_holding_locks_list.size(); i++) {
 | |
|                 auto& info = m_holding_locks_list[i];
 | |
|                 if (info.lock == &lock) {
 | |
|                     VERIFY(info.count >= (unsigned)-refs_delta);
 | |
|                     info.count -= (unsigned)-refs_delta;
 | |
|                     if (info.count == 0)
 | |
|                         m_holding_locks_list.remove(i);
 | |
|                     found = true;
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
|             VERIFY(found);
 | |
|         }
 | |
|     }
 | |
|     u32 lock_count() const
 | |
|     {
 | |
|         return m_holding_locks.load(AK::MemoryOrder::memory_order_relaxed);
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     bool is_handling_page_fault() const
 | |
|     {
 | |
|         return m_handling_page_fault;
 | |
|     }
 | |
|     void set_handling_page_fault(bool b) { m_handling_page_fault = b; }
 | |
|     void set_idle_thread() { m_is_idle_thread = true; }
 | |
|     bool is_idle_thread() const { return m_is_idle_thread; }
 | |
| 
 | |
|     void set_crashing() { m_is_crashing = true; }
 | |
|     [[nodiscard]] bool is_crashing() const { return m_is_crashing; }
 | |
| 
 | |
|     ALWAYS_INLINE u32 enter_profiler()
 | |
|     {
 | |
|         return m_nested_profiler_calls.fetch_add(1, AK::MemoryOrder::memory_order_acq_rel);
 | |
|     }
 | |
| 
 | |
|     ALWAYS_INLINE u32 leave_profiler()
 | |
|     {
 | |
|         return m_nested_profiler_calls.fetch_sub(1, AK::MemoryOrder::memory_order_acquire);
 | |
|     }
 | |
| 
 | |
|     bool is_profiling_suppressed() const { return m_is_profiling_suppressed; }
 | |
|     void set_profiling_suppressed() { m_is_profiling_suppressed = true; }
 | |
| 
 | |
|     bool is_promise_violation_pending() const { return m_is_promise_violation_pending; }
 | |
|     void set_promise_violation_pending(bool value) { m_is_promise_violation_pending = value; }
 | |
| 
 | |
|     bool is_allocation_enabled() const { return m_allocation_enabled; }
 | |
|     void set_allocation_enabled(bool value) { m_allocation_enabled = value; }
 | |
| 
 | |
|     ErrorOr<NonnullOwnPtr<KString>> backtrace();
 | |
| 
 | |
|     Blocker const* blocker() const { return m_blocker; }
 | |
|     Kernel::Mutex const* blocking_mutex() const { return m_blocking_mutex; }
 | |
| 
 | |
| #if LOCK_DEBUG
 | |
|     struct HoldingLockInfo {
 | |
|         Mutex* lock;
 | |
|         LockLocation lock_location;
 | |
|         unsigned count;
 | |
|     };
 | |
| 
 | |
|     template<IteratorFunction<HoldingLockInfo const&> Callback>
 | |
|     void for_each_held_lock(Callback);
 | |
|     template<VoidFunction<HoldingLockInfo const&> Callback>
 | |
|     void for_each_held_lock(Callback);
 | |
| #endif
 | |
| 
 | |
| private:
 | |
|     Thread(NonnullRefPtr<Process>, NonnullOwnPtr<Memory::Region>, NonnullRefPtr<Timer>);
 | |
| 
 | |
|     BlockResult block_impl(BlockTimeout const&, Blocker&);
 | |
| 
 | |
|     IntrusiveListNode<Thread> m_process_thread_list_node;
 | |
|     int m_runnable_priority { -1 };
 | |
| 
 | |
|     friend class WaitQueue;
 | |
| 
 | |
|     class JoinBlockerSet final : public BlockerSet {
 | |
|     public:
 | |
|         void thread_did_exit(void* exit_value)
 | |
|         {
 | |
|             SpinlockLocker lock(m_lock);
 | |
|             VERIFY(!m_thread_did_exit);
 | |
|             m_thread_did_exit = true;
 | |
|             m_exit_value.store(exit_value, AK::MemoryOrder::memory_order_release);
 | |
|             do_unblock_joiner();
 | |
|         }
 | |
|         void thread_finalizing()
 | |
|         {
 | |
|             SpinlockLocker lock(m_lock);
 | |
|             do_unblock_joiner();
 | |
|         }
 | |
|         void* exit_value() const
 | |
|         {
 | |
|             VERIFY(m_thread_did_exit);
 | |
|             return m_exit_value.load(AK::MemoryOrder::memory_order_acquire);
 | |
|         }
 | |
| 
 | |
|         void try_unblock(JoinBlocker& blocker)
 | |
|         {
 | |
|             SpinlockLocker lock(m_lock);
 | |
|             if (m_thread_did_exit)
 | |
|                 blocker.unblock(exit_value(), false);
 | |
|         }
 | |
| 
 | |
|     protected:
 | |
|         virtual bool should_add_blocker(Blocker& b, void*) override
 | |
|         {
 | |
|             VERIFY(b.blocker_type() == Blocker::Type::Join);
 | |
|             auto& blocker = static_cast<JoinBlocker&>(b);
 | |
| 
 | |
|             // NOTE: m_lock is held already!
 | |
|             if (m_thread_did_exit) {
 | |
|                 blocker.unblock(exit_value(), true);
 | |
|                 return false;
 | |
|             }
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|     private:
 | |
|         void do_unblock_joiner()
 | |
|         {
 | |
|             unblock_all_blockers_whose_conditions_are_met_locked([&](Blocker& b, void*, bool&) {
 | |
|                 VERIFY(b.blocker_type() == Blocker::Type::Join);
 | |
|                 auto& blocker = static_cast<JoinBlocker&>(b);
 | |
|                 return blocker.unblock(exit_value(), false);
 | |
|             });
 | |
|         }
 | |
| 
 | |
|         Atomic<void*> m_exit_value { nullptr };
 | |
|         bool m_thread_did_exit { false };
 | |
|     };
 | |
| 
 | |
|     LockMode unlock_process_if_locked(u32&);
 | |
|     void relock_process(LockMode, u32);
 | |
|     void reset_fpu_state();
 | |
| 
 | |
|     mutable RecursiveSpinlock<LockRank::Thread> m_lock {};
 | |
|     mutable RecursiveSpinlock<LockRank::None> m_block_lock {};
 | |
|     NonnullRefPtr<Process> const m_process;
 | |
|     ThreadID m_tid { -1 };
 | |
|     ThreadRegisters m_regs {};
 | |
|     DebugRegisterState m_debug_register_state {};
 | |
|     TrapFrame* m_current_trap { nullptr };
 | |
|     u32 m_saved_critical { 1 };
 | |
|     IntrusiveListNode<Thread> m_ready_queue_node;
 | |
|     Atomic<u32> m_cpu { 0 };
 | |
|     u32 m_cpu_affinity { THREAD_AFFINITY_DEFAULT };
 | |
|     Optional<u64> m_last_time_scheduled;
 | |
|     Atomic<u64> m_total_time_scheduled_user { 0 };
 | |
|     Atomic<u64> m_total_time_scheduled_kernel { 0 };
 | |
|     u32 m_ticks_left { 0 };
 | |
|     u32 m_times_scheduled { 0 };
 | |
|     u32 m_ticks_in_user { 0 };
 | |
|     u32 m_ticks_in_kernel { 0 };
 | |
|     u32 m_pending_signals { 0 };
 | |
|     u8 m_currently_handled_signal { 0 };
 | |
|     u32 m_signal_mask { 0 };
 | |
|     Optional<Memory::VirtualRange> m_alternative_signal_stack;
 | |
|     SignalBlockerSet m_signal_blocker_set;
 | |
|     FlatPtr m_kernel_stack_base { 0 };
 | |
|     FlatPtr m_kernel_stack_top { 0 };
 | |
|     NonnullOwnPtr<Memory::Region> m_kernel_stack_region;
 | |
|     VirtualAddress m_thread_specific_data;
 | |
|     Optional<Memory::VirtualRange> m_thread_specific_range;
 | |
|     Array<Optional<u32>, NSIG> m_signal_action_masks;
 | |
|     Array<ProcessID, NSIG> m_signal_senders;
 | |
|     Blocker* m_blocker { nullptr };
 | |
|     Kernel::Mutex* m_blocking_mutex { nullptr };
 | |
|     u32 m_lock_requested_count { 0 };
 | |
|     IntrusiveListNode<Thread> m_blocked_threads_list_node;
 | |
|     LockRank m_lock_rank_mask {};
 | |
|     bool m_allocation_enabled { true };
 | |
| 
 | |
|     // FIXME: remove this after annihilating Process::m_big_lock
 | |
|     IntrusiveListNode<Thread> m_big_lock_blocked_threads_list_node;
 | |
| 
 | |
| #if LOCK_DEBUG
 | |
|     Atomic<u32> m_holding_locks { 0 };
 | |
|     Spinlock<LockRank::None> m_holding_locks_lock {};
 | |
|     Vector<HoldingLockInfo> m_holding_locks_list;
 | |
| #endif
 | |
| 
 | |
|     JoinBlockerSet m_join_blocker_set;
 | |
|     Atomic<bool, AK::MemoryOrder::memory_order_relaxed> m_is_active { false };
 | |
|     bool m_is_joinable { true };
 | |
|     bool m_handling_page_fault { false };
 | |
|     ExecutionMode m_previous_mode { ExecutionMode::Kernel }; // We always start out in kernel mode
 | |
| 
 | |
|     unsigned m_syscall_count { 0 };
 | |
|     unsigned m_inode_faults { 0 };
 | |
|     unsigned m_zero_faults { 0 };
 | |
|     unsigned m_cow_faults { 0 };
 | |
| 
 | |
|     u64 m_file_read_bytes { 0 };
 | |
|     u64 m_file_write_bytes { 0 };
 | |
| 
 | |
|     u64 m_unix_socket_read_bytes { 0 };
 | |
|     u64 m_unix_socket_write_bytes { 0 };
 | |
| 
 | |
|     u64 m_ipv4_socket_read_bytes { 0 };
 | |
|     u64 m_ipv4_socket_write_bytes { 0 };
 | |
| 
 | |
|     FPUState m_fpu_state {};
 | |
|     State m_state { Thread::State::Invalid };
 | |
|     SpinlockProtected<Name, LockRank::None> m_name;
 | |
|     u32 m_priority { THREAD_PRIORITY_NORMAL };
 | |
| 
 | |
|     State m_stop_state { Thread::State::Invalid };
 | |
| 
 | |
|     bool m_dump_backtrace_on_finalization { false };
 | |
|     bool m_should_die { false };
 | |
|     bool m_initialized { false };
 | |
|     bool m_is_idle_thread { false };
 | |
|     bool m_is_crashing { false };
 | |
|     bool m_is_promise_violation_pending { false };
 | |
|     Atomic<bool> m_have_any_unmasked_pending_signals { false };
 | |
|     Atomic<u32> m_nested_profiler_calls { 0 };
 | |
| 
 | |
|     NonnullRefPtr<Timer> const m_block_timer;
 | |
| 
 | |
|     bool m_is_profiling_suppressed { false };
 | |
| 
 | |
|     void yield_and_release_relock_big_lock();
 | |
| 
 | |
|     enum class VerifyLockNotHeld {
 | |
|         Yes,
 | |
|         No
 | |
|     };
 | |
| 
 | |
|     void yield_without_releasing_big_lock(VerifyLockNotHeld verify_lock_not_held = VerifyLockNotHeld::Yes);
 | |
|     void drop_thread_count();
 | |
| 
 | |
|     mutable IntrusiveListNode<Thread> m_global_thread_list_node;
 | |
| 
 | |
| public:
 | |
|     using ListInProcess = IntrusiveList<&Thread::m_process_thread_list_node>;
 | |
|     using GlobalList = IntrusiveList<&Thread::m_global_thread_list_node>;
 | |
| 
 | |
|     static SpinlockProtected<GlobalList, LockRank::None>& all_instances();
 | |
| };
 | |
| 
 | |
| AK_ENUM_BITWISE_OPERATORS(Thread::FileBlocker::BlockFlags);
 | |
| 
 | |
| template<IteratorFunction<Thread&> Callback>
 | |
| inline IterationDecision Thread::for_each_ignoring_jails(Callback callback)
 | |
| {
 | |
|     return Thread::all_instances().with([&](auto& list) -> IterationDecision {
 | |
|         for (auto& thread : list) {
 | |
|             IterationDecision decision = callback(thread);
 | |
|             if (decision != IterationDecision::Continue)
 | |
|                 return decision;
 | |
|         }
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| }
 | |
| 
 | |
| template<IteratorFunction<Thread&> Callback>
 | |
| inline IterationDecision Thread::for_each_in_state_ignoring_jails(State state, Callback callback)
 | |
| {
 | |
|     return Thread::all_instances().with([&](auto& list) -> IterationDecision {
 | |
|         for (auto& thread : list) {
 | |
|             if (thread.state() != state)
 | |
|                 continue;
 | |
|             IterationDecision decision = callback(thread);
 | |
|             if (decision != IterationDecision::Continue)
 | |
|                 return decision;
 | |
|         }
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| }
 | |
| 
 | |
| template<VoidFunction<Thread&> Callback>
 | |
| inline IterationDecision Thread::for_each_ignoring_jails(Callback callback)
 | |
| {
 | |
|     return Thread::all_instances().with([&](auto& list) {
 | |
|         for (auto& thread : list) {
 | |
|             if (callback(thread) == IterationDecision::Break)
 | |
|                 return IterationDecision::Break;
 | |
|         }
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| }
 | |
| 
 | |
| template<VoidFunction<Thread&> Callback>
 | |
| inline IterationDecision Thread::for_each_in_state_ignoring_jails(State state, Callback callback)
 | |
| {
 | |
|     return for_each_in_state_ignoring_jails(state, [&](auto& thread) {
 | |
|         callback(thread);
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| }
 | |
| 
 | |
| #if LOCK_DEBUG
 | |
| template<IteratorFunction<Thread::HoldingLockInfo const&> Callback>
 | |
| inline void Thread::for_each_held_lock(Callback callback)
 | |
| {
 | |
|     SpinlockLocker list_lock(m_holding_locks_lock);
 | |
| 
 | |
|     for (auto const& lock_info : m_holding_locks_list) {
 | |
|         if (callback(lock_info) == IterationDecision::Break)
 | |
|             break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| template<VoidFunction<Thread::HoldingLockInfo const&> Callback>
 | |
| inline void Thread::for_each_held_lock(Callback callback)
 | |
| {
 | |
|     for_each_held_lock([&](auto const& lock_info) {
 | |
|         callback(lock_info);
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| }
 | |
| #endif
 | |
| 
 | |
| }
 | |
| 
 | |
| template<>
 | |
| struct AK::Formatter<Kernel::Thread> : AK::Formatter<FormatString> {
 | |
|     ErrorOr<void> format(FormatBuilder&, Kernel::Thread const&);
 | |
| };
 |