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	 ee48d7514f
			
		
	
	
		ee48d7514f
		
	
	
	
	
		
			
			This moves the painting of the media timeout out of VideoPaintable into a base MediaPaintable. This is to allow re-using the same timeline logic and controls for audio elements.
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			766 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			766 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/Forward.h>
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| #include <LibWeb/Painting/MediaPaintable.h>
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| 
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| namespace Web::Painting {
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| 
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| class VideoPaintable final : public MediaPaintable {
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|     JS_CELL(VideoPaintable, MediaPaintable);
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| 
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| public:
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|     static JS::NonnullGCPtr<VideoPaintable> create(Layout::VideoBox const&);
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| 
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|     virtual void paint(PaintContext&, PaintPhase) const override;
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| 
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|     Layout::VideoBox& layout_box();
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|     Layout::VideoBox const& layout_box() const;
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| 
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| private:
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|     VideoPaintable(Layout::VideoBox const&);
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| 
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|     void paint_placeholder_video_controls(PaintContext&, DevicePixelRect video_rect, Optional<DevicePixelPoint> const& mouse_position) const;
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| };
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| 
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| }
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