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serenity/DevTools
Andreas Kling 8d67aa1e59 FormCompiler: Generate a basic UI skeleton holder struct.
The basic idea is that you would use it like this:

MyWidget::MyWidget(GWidget* parent)
    : GWidget(parent)
{
    m_ui = new UI_MyWidget;
    set_main_widget(m_ui->main_widget);
    ...
}
2019-07-10 20:58:54 +02:00
..
FormCompiler FormCompiler: Generate a basic UI skeleton holder struct. 2019-07-10 20:58:54 +02:00
VisualBuilder VisualBuilder: Expose the "name" property on all widgets. 2019-07-10 20:34:17 +02:00