LibGL: Implement very basic version of glGetFloatv 
						
					 
				 
				2021-06-09 10:49:38 +02:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									 
							
						
					 
				 
				
					
						
							
							LibGL: Use Texture Units in Rasterizer and Context 
						
					 
				 
				2021-05-31 14:59:47 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Move polygon clipping to Clipper class 
						
					 
				 
				2021-05-08 10:13:22 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Move polygon clipping to Clipper class 
						
					 
				 
				2021-05-08 10:13:22 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement basic texture units 
						
					 
				 
				2021-05-31 14:59:47 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement very basic version of glGetFloatv 
						
					 
				 
				2021-06-09 10:49:38 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement glGenLists and a few friends 
						
					 
				 
				2021-05-11 14:09:17 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement a basic OpenGL 1.x compatible library 
						
					 
				 
				2021-05-08 10:13:22 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement glActiveTexture 
						
					 
				 
				2021-05-31 14:59:47 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement very basic version of glGetFloatv 
						
					 
				 
				2021-06-09 10:49:38 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Everywhere: Use s.unverwerth@serenityos.org :^) 
						
					 
				 
				2021-05-29 12:30:08 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement very basic version of glGetFloatv 
						
					 
				 
				2021-06-09 10:49:38 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Implement very basic version of glGetFloatv 
						
					 
				 
				2021-06-09 10:49:38 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Use Texture Units in Rasterizer and Context 
						
					 
				 
				2021-05-31 14:59:47 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							LibGL: Use Texture Units in Rasterizer and Context 
						
					 
				 
				2021-05-31 14:59:47 +01:00