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serenity/Userland/Libraries/LibJS/Runtime/Error.h
Linus Groh ad3242bab7 LibJS: Rename JS_ENUMERATE_{ERROR_SUBCLASSES => NATIVE_ERRORS}
The fact that they *are* subclasses is an implementation detail and
should not be highlighted. The spec calls these NativeErrors, so let's
use that.
Also added a comment explaining *why* they inherit from Error - I was
about to change that :^)
2021-06-11 18:49:50 +01:00

43 lines
1.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/FlyString.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class Error : public Object {
JS_OBJECT(Error, Object);
public:
static Error* create(GlobalObject&, const String& message = {});
explicit Error(Object& prototype);
virtual ~Error() override = default;
};
// NOTE: Making these inherit from Error is not required by the spec but
// our way of implementing the [[ErrorData]] internal slot, which is
// used in Object.prototype.toString().
#define DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) \
class ClassName final : public Error { \
JS_OBJECT(ClassName, Error); \
\
public: \
static ClassName* create(GlobalObject&, const String& message = {}); \
\
explicit ClassName(Object& prototype); \
virtual ~ClassName() override = default; \
};
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName)
JS_ENUMERATE_NATIVE_ERRORS
#undef __JS_ENUMERATE
}