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			219 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include "HardwareScreenBackend.h"
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| #include "ScreenBackend.h"
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| #include "ScreenLayout.h"
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| #include <AK/NonnullRefPtrVector.h>
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| #include <AK/OwnPtr.h>
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| #include <Kernel/API/KeyCode.h>
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| #include <LibGfx/Bitmap.h>
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| #include <LibGfx/Color.h>
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| #include <LibGfx/Rect.h>
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| #include <LibGfx/Size.h>
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| 
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| struct MousePacket;
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| 
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| namespace WindowServer {
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| 
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| constexpr double mouse_accel_max = 3.5;
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| constexpr double mouse_accel_min = 0.5;
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| constexpr unsigned scroll_step_size_min = 1;
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| 
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| // Most people will probably have 4 screens or less
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| constexpr size_t default_screen_count = 4;
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| // We currently only support 2 scale factors: 1x and 2x
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| constexpr size_t default_scale_factors_in_use_count = 2;
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| 
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| class Screen;
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| 
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| class ScreenInput {
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| public:
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|     static ScreenInput& the();
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| 
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|     Screen& cursor_location_screen();
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|     Screen const& cursor_location_screen() const;
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|     unsigned mouse_button_state() const { return m_mouse_button_state; }
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| 
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|     double acceleration_factor() const { return m_acceleration_factor; }
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|     void set_acceleration_factor(double);
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| 
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|     unsigned scroll_step_size() const { return m_scroll_step_size; }
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|     void set_scroll_step_size(unsigned);
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| 
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|     void on_receive_mouse_data(MousePacket const&);
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|     void on_receive_keyboard_data(::KeyEvent);
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| 
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|     Gfx::IntPoint cursor_location() const { return m_cursor_location; }
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|     void set_cursor_location(const Gfx::IntPoint point) { m_cursor_location = point; }
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| 
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| private:
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|     Gfx::IntPoint m_cursor_location;
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|     unsigned m_mouse_button_state { 0 };
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|     unsigned m_modifiers { 0 };
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|     double m_acceleration_factor { 1.0 };
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|     unsigned m_scroll_step_size { 1 };
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| };
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| 
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| struct CompositorScreenData;
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| struct FlushRectData;
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| 
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| class Screen : public RefCounted<Screen> {
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| public:
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|     template<typename... Args>
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|     static Screen* create(Args&&... args)
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|     {
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|         auto screen = adopt_ref(*new Screen(forward<Args>(args)...));
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|         if (!screen->is_opened())
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|             return nullptr;
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|         auto* screen_ptr = screen.ptr();
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|         s_screens.append(move(screen));
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|         update_indices();
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|         update_bounding_rect();
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|         if (!s_main_screen)
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|             s_main_screen = screen_ptr;
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|         return screen_ptr;
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|     }
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|     ~Screen();
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| 
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|     static bool apply_layout(ScreenLayout&&, String&);
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|     static ScreenLayout const& layout() { return s_layout; }
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| 
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|     static Screen& main()
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|     {
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|         VERIFY(s_main_screen);
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|         return *s_main_screen;
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|     }
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| 
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|     static Screen& closest_to_rect(Gfx::IntRect const&);
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|     static Screen& closest_to_location(Gfx::IntPoint const&);
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| 
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|     static Screen* find_by_index(size_t index)
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|     {
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|         if (index >= s_screens.size())
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|             return nullptr;
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|         return &s_screens[index];
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|     }
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| 
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|     static Vector<Gfx::IntRect, 4> rects()
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|     {
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|         Vector<Gfx::IntRect, 4> rects;
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|         for (auto& screen : s_screens)
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|             rects.append(screen.rect());
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|         return rects;
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|     }
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| 
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|     static Screen* find_by_location(Gfx::IntPoint const& point)
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|     {
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|         for (auto& screen : s_screens) {
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|             if (screen.rect().contains(point))
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|                 return &screen;
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|         }
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|         return nullptr;
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|     }
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| 
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|     static Gfx::IntRect const& bounding_rect() { return s_bounding_screens_rect; }
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| 
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|     static size_t count() { return s_screens.size(); }
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|     size_t index() const { return m_index; }
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| 
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|     template<typename F>
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|     static IterationDecision for_each(F f)
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|     {
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|         for (auto& screen : s_screens) {
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|             IterationDecision decision = f(screen);
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|             if (decision != IterationDecision::Continue)
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|                 return decision;
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|         }
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|         return IterationDecision::Continue;
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|     }
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| 
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|     template<typename F>
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|     static IterationDecision for_each_scale_factor_in_use(F f)
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|     {
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|         for (auto& scale_factor : s_scale_factors_in_use) {
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|             IterationDecision decision = f(scale_factor);
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|             if (decision != IterationDecision::Continue)
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|                 return decision;
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|         }
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|         return IterationDecision::Continue;
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|     }
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| 
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|     void make_main_screen() { s_main_screen = this; }
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|     bool is_main_screen() const { return s_main_screen == this; }
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| 
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|     bool can_set_buffer() { return m_backend->m_can_set_head_buffer; }
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|     void set_buffer(int index);
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|     size_t buffer_offset(int index) const;
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| 
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|     int physical_width() const { return width() * scale_factor(); }
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|     int physical_height() const { return height() * scale_factor(); }
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|     size_t pitch() const { return m_backend->m_pitch; }
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| 
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|     int width() const { return m_virtual_rect.width(); }
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|     int height() const { return m_virtual_rect.height(); }
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|     int scale_factor() const { return screen_layout_info().scale_factor; }
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| 
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|     Gfx::ARGB32* scanline(int buffer_index, int y);
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| 
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|     Gfx::IntSize physical_size() const { return { physical_width(), physical_height() }; }
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| 
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|     Gfx::IntSize size() const { return { m_virtual_rect.width(), m_virtual_rect.height() }; }
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|     Gfx::IntRect rect() const { return m_virtual_rect; }
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| 
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|     bool can_device_flush_buffers() const { return m_backend->m_can_device_flush_buffers; }
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|     void queue_flush_display_rect(Gfx::IntRect const& rect);
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|     void flush_display(int buffer_index);
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|     void flush_display_front_buffer(int front_buffer_index, Gfx::IntRect&);
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| 
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|     CompositorScreenData& compositor_screen_data() { return *m_compositor_screen_data; }
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| 
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| private:
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|     Screen(size_t);
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|     bool open_device();
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|     void close_device();
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|     void init();
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|     void scale_factor_changed();
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|     bool set_resolution(bool initial);
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|     void constrain_pending_flush_rects();
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|     static void update_indices()
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|     {
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|         for (size_t i = 0; i < s_screens.size(); i++)
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|             s_screens[i].m_index = i;
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|     }
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|     static void update_bounding_rect();
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|     static void update_scale_factors_in_use();
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| 
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|     bool is_opened() const { return m_backend != nullptr; }
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| 
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|     void set_index(size_t index) { m_index = index; }
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|     void update_virtual_rect();
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|     ScreenLayout::Screen& screen_layout_info() { return s_layout.screens[m_index]; }
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|     ScreenLayout::Screen const& screen_layout_info() const { return s_layout.screens[m_index]; }
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| 
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|     static NonnullRefPtrVector<Screen, default_screen_count> s_screens;
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|     static Screen* s_main_screen;
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|     static Gfx::IntRect s_bounding_screens_rect;
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|     static ScreenLayout s_layout;
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|     static Vector<int, default_scale_factors_in_use_count> s_scale_factors_in_use;
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|     size_t m_index { 0 };
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| 
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|     OwnPtr<ScreenBackend> m_backend;
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| 
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|     Gfx::IntRect m_virtual_rect;
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|     NonnullOwnPtr<FlushRectData> m_flush_rects;
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|     NonnullOwnPtr<CompositorScreenData> m_compositor_screen_data;
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| };
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| 
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| inline Gfx::ARGB32* Screen::scanline(int buffer_index, int y)
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| {
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|     return reinterpret_cast<Gfx::ARGB32*>(((u8*)m_backend->m_framebuffer) + buffer_offset(buffer_index) + (y * m_backend->m_pitch));
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| }
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| 
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| }
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