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		7976ef7a79
		
	
	
	
	
		
			
			blit_filtered() can be used to easily implement per-pixel filtered blit functions. All you need to do is provide a callback that can compute the Color for each pixel based on the original Color.
		
			
				
	
	
		
			132 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Forward.h>
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| #include <AK/NonnullRefPtr.h>
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| #include <AK/Vector.h>
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| #include <LibGfx/Color.h>
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| #include <LibGfx/Forward.h>
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| #include <LibGfx/Point.h>
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| #include <LibGfx/Rect.h>
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| #include <LibGfx/Size.h>
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| #include <LibGfx/TextAlignment.h>
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| #include <LibGfx/TextElision.h>
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| 
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| namespace Gfx {
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| 
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| class Painter {
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| public:
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|     explicit Painter(Gfx::Bitmap&);
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|     ~Painter();
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|     void clear_rect(const Rect&, Color);
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|     void fill_rect(const Rect&, Color);
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|     void fill_rect_with_gradient(Orientation, const Rect&, Color gradient_start, Color gradient_end);
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|     void fill_rect_with_gradient(const Rect&, Color gradient_start, Color gradient_end);
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|     void draw_rect(const Rect&, Color, bool rough = false);
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|     void draw_bitmap(const Point&, const CharacterBitmap&, Color = Color());
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|     void draw_bitmap(const Point&, const GlyphBitmap&, Color = Color());
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|     void draw_ellipse_intersecting(const Rect&, Color, int thickness = 1);
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|     void set_pixel(const Point&, Color);
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|     void draw_line(const Point&, const Point&, Color, int thickness = 1, bool dotted = false);
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|     void draw_scaled_bitmap(const Rect& dst_rect, const Gfx::Bitmap&, const Rect& src_rect);
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|     void blit(const Point&, const Gfx::Bitmap&, const Rect& src_rect, float opacity = 1.0f);
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|     void blit_dimmed(const Point&, const Gfx::Bitmap&, const Rect& src_rect);
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|     void blit_brightened(const Point&, const Gfx::Bitmap&, const Rect& src_rect);
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|     void blit_filtered(const Point&, const Gfx::Bitmap&, const Rect& src_rect, Function<Color(Color)>);
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|     void draw_tiled_bitmap(const Rect& dst_rect, const Gfx::Bitmap&);
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|     void blit_offset(const Point&, const Gfx::Bitmap&, const Rect& src_rect, const Point&);
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|     void blit_scaled(const Rect&, const Gfx::Bitmap&, const Rect&, float, float);
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|     void draw_text(const Rect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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|     void draw_text(const Rect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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|     void draw_glyph(const Point&, char, Color);
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|     void draw_glyph(const Point&, char, const Font&, Color);
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|     void draw_emoji(const Point&, const Gfx::Bitmap&, const Font&);
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|     void draw_glyph_or_emoji(const Point&, u32 codepoint, const Font&, Color);
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| 
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|     const Font& font() const { return *state().font; }
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|     void set_font(const Font& font) { state().font = &font; }
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| 
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|     enum class DrawOp {
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|         Copy,
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|         Xor
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|     };
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|     void set_draw_op(DrawOp op) { state().draw_op = op; }
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|     DrawOp draw_op() const { return state().draw_op; }
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| 
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|     void add_clip_rect(const Rect& rect);
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|     void clear_clip_rect();
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|     Rect clip_rect() const { return state().clip_rect; }
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| 
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|     void translate(int dx, int dy) { state().translation.move_by(dx, dy); }
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|     void translate(const Point& delta) { state().translation.move_by(delta); }
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| 
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|     Point translation() const { return state().translation; }
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| 
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|     Gfx::Bitmap* target() { return m_target.ptr(); }
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| 
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|     void save() { m_state_stack.append(m_state_stack.last()); }
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|     void restore()
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|     {
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|         ASSERT(m_state_stack.size() > 1);
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|         m_state_stack.take_last();
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|     }
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| 
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| protected:
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|     void set_pixel_with_draw_op(u32& pixel, const Color&);
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|     void fill_rect_with_draw_op(const Rect&, Color);
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|     void blit_with_alpha(const Point&, const Gfx::Bitmap&, const Rect& src_rect);
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|     void blit_with_opacity(const Point&, const Gfx::Bitmap&, const Rect& src_rect, float opacity);
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|     void draw_pixel(const Point&, Color, int thickness = 1);
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| 
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|     void draw_text_line(const Rect&, const Utf8View&, const Font&, TextAlignment, Color, TextElision);
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| 
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|     struct State {
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|         const Font* font;
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|         Point translation;
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|         Rect clip_rect;
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|         DrawOp draw_op;
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|     };
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| 
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|     State& state() { return m_state_stack.last(); }
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|     const State& state() const { return m_state_stack.last(); }
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| 
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|     Rect m_clip_origin;
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|     NonnullRefPtr<Gfx::Bitmap> m_target;
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|     Vector<State, 4> m_state_stack;
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| };
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| 
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| class PainterStateSaver {
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| public:
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|     explicit PainterStateSaver(Painter&);
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|     ~PainterStateSaver();
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| 
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| private:
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|     Painter& m_painter;
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| };
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| 
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| }
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