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serenity/Userland/Libraries/LibGUI/Notification.h
Nick Johnson 8f6894d250 LibGUI+Notification: Add mutable notifications
This commit puts all of the remaining pieces in place. This adds a
mechanism to update the text, title, and icon of an image. If an image
is not provided, the default ladybug will be shown.
2021-03-22 12:46:16 +01:00

82 lines
2.4 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibCore/Object.h>
#include <LibGfx/Bitmap.h>
namespace GUI {
class NotificationServerConnection;
class Notification : public Core::Object {
C_OBJECT(Notification);
public:
virtual ~Notification() override;
const String& text() const { return m_text; }
void set_text(const String& text)
{
m_text_dirty = true;
m_text = text;
}
const String& title() const { return m_title; }
void set_title(const String& title)
{
m_title_dirty = true;
m_title = title;
}
const Gfx::Bitmap* icon() const { return m_icon; }
void set_icon(const Gfx::Bitmap* icon)
{
m_icon_dirty = true;
m_icon = icon;
}
void show();
bool update();
void close();
private:
Notification();
String m_title;
bool m_title_dirty;
String m_text;
bool m_text_dirty;
RefPtr<Gfx::Bitmap> m_icon;
bool m_icon_dirty;
NonnullRefPtr<NotificationServerConnection> m_connection;
bool m_showing { false };
bool m_disposed { false };
};
}