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https://github.com/RGBCube/serenity
synced 2025-05-20 20:35:07 +00:00

This patch also adds a Format concept to GraphicsBitmap. For now there are only two formats: RGB32 and RGBA32. Windows with alpha channel have their backing stores created in the RGBA32 format. Use this to make Terminal windows semi-transparent for that comfy rice look. There is one problem here, in that window compositing overdraw incurs multiple passes of blending of the same pixels. This leads to a mismatch in opacity which is obviously not good. I will work on this in a later patch. The alpha blending is currently straight C++. It should be relatively easy to optimize this using SSE instructions. For now I'm just happy with the cute effect. :^)
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
#include <LibGUI/GApplication.h>
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GLabel.h>
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#include <LibGUI/GButton.h>
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#include <sys/utsname.h>
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int main(int argc, char** argv)
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{
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GApplication app(argc, argv);
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auto* window = new GWindow;
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window->set_title("About Serenity");
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window->set_rect(362, 284, 240, 130);
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window->set_should_exit_app_on_close(true);
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auto* widget = new GWidget;
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window->set_main_widget(widget);
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auto* icon_label = new GLabel(widget);
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icon_label->set_icon(GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, "/res/icons/Serenity.rgb", { 32, 32 }));
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icon_label->set_relative_rect(
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widget->rect().center().x() - 16,
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10,
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32, 32);
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auto* label = new GLabel(widget);
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label->set_text("Serenity Operating System");
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label->set_relative_rect(0, 50, widget->width(), 20);
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utsname uts;
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int rc = uname(&uts);
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ASSERT(rc == 0);
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auto* version_label = new GLabel(widget);
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version_label->set_text(String::format("Version %s", uts.release));
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version_label->set_relative_rect(0, 70, widget->width(), 20);
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auto* quit_button = new GButton(widget);
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quit_button->set_caption("Okay");
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quit_button->set_relative_rect(80, 100, widget->width() - 160, 20);
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quit_button->on_click = [] (GButton&) {
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GApplication::the().quit(0);
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};
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window->show();
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return app.exec();
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}
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