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serenity/Applications/About/main.cpp
Andreas Kling 9b71307d49 WindowServer: Support windows with alpha channels. And per-WSWindow opacity.
This patch also adds a Format concept to GraphicsBitmap. For now there are
only two formats: RGB32 and RGBA32. Windows with alpha channel have their
backing stores created in the RGBA32 format.

Use this to make Terminal windows semi-transparent for that comfy rice look.
There is one problem here, in that window compositing overdraw incurs
multiple passes of blending of the same pixels. This leads to a mismatch in
opacity which is obviously not good. I will work on this in a later patch.

The alpha blending is currently straight C++. It should be relatively easy
to optimize this using SSE instructions.

For now I'm just happy with the cute effect. :^)
2019-02-19 01:42:53 +01:00

47 lines
1.4 KiB
C++

#include <LibGUI/GApplication.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GButton.h>
#include <sys/utsname.h>
int main(int argc, char** argv)
{
GApplication app(argc, argv);
auto* window = new GWindow;
window->set_title("About Serenity");
window->set_rect(362, 284, 240, 130);
window->set_should_exit_app_on_close(true);
auto* widget = new GWidget;
window->set_main_widget(widget);
auto* icon_label = new GLabel(widget);
icon_label->set_icon(GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, "/res/icons/Serenity.rgb", { 32, 32 }));
icon_label->set_relative_rect(
widget->rect().center().x() - 16,
10,
32, 32);
auto* label = new GLabel(widget);
label->set_text("Serenity Operating System");
label->set_relative_rect(0, 50, widget->width(), 20);
utsname uts;
int rc = uname(&uts);
ASSERT(rc == 0);
auto* version_label = new GLabel(widget);
version_label->set_text(String::format("Version %s", uts.release));
version_label->set_relative_rect(0, 70, widget->width(), 20);
auto* quit_button = new GButton(widget);
quit_button->set_caption("Okay");
quit_button->set_relative_rect(80, 100, widget->width() - 160, 20);
quit_button->on_click = [] (GButton&) {
GApplication::the().quit(0);
};
window->show();
return app.exec();
}