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![]() The BootFramebufferConsole highly depends on using the m_lock spinlock, therefore setting and changing the cursor state should be done under that spinlock too to avoid crashing. |
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.. | ||
BootFramebufferConsole.cpp | ||
BootFramebufferConsole.h | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
VGATextModeConsole.cpp | ||
VGATextModeConsole.h |