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https://github.com/RGBCube/serenity
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This patch adds the ability to scale a layer and preserve the aspect ratio. When the Shift key is pressed, the aspect ratio is preserved.
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "../Layer.h"
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#include "Tool.h"
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namespace PixelPaint {
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class MoveTool final : public Tool {
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public:
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MoveTool() = default;
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virtual ~MoveTool() override = default;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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virtual void on_mouseup(Layer*, MouseEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual void on_keyup(GUI::KeyEvent&) override;
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virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() override;
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private:
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virtual StringView tool_name() const override { return "Move Tool"sv; }
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RefPtr<Layer> m_layer_being_moved;
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Gfx::IntPoint m_event_origin;
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Gfx::IntPoint m_layer_origin;
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Gfx::IntPoint m_new_scaled_layer_location;
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Gfx::IntSize m_new_layer_size;
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bool m_scaling { false };
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bool m_mouse_in_resize_corner { false };
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bool m_keep_ascept_ratio { false };
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};
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}
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