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![]() We simply don't need that field anymore, as it was used when one FramebufferDevice could contain multiple framebuffers within it, each for a connected screen head. |
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.. | ||
CMakeLists.txt | ||
Definitions.h | ||
DMT.cpp | ||
DMT.h | ||
EDID.cpp | ||
EDID.h | ||
VIC.cpp | ||
VIC.h |