mirror of
https://github.com/RGBCube/serenity
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379 lines
15 KiB
C++
379 lines
15 KiB
C++
/*
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* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
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* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Array.h>
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#include <AK/BitStream.h>
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#include <AK/Error.h>
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#include <AK/FixedArray.h>
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#include <AK/MemoryStream.h>
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#include <LibGfx/Size.h>
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#include <LibVideo/Color/CodingIndependentCodePoints.h>
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#include <LibVideo/DecoderError.h>
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#include "BooleanDecoder.h"
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#include "ContextStorage.h"
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#include "Enums.h"
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#include "LookupTables.h"
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#include "MotionVector.h"
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#include "SyntaxElementCounter.h"
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#include "Utilities.h"
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namespace Video::VP9 {
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enum class FrameShowMode {
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CreateAndShowNewFrame,
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ShowExistingFrame,
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DoNotShowFrame,
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};
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struct Quantizers {
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u16 y_ac_quantizer { 0 };
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u16 uv_ac_quantizer { 0 };
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u16 y_dc_quantizer { 0 };
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u16 uv_dc_quantizer { 0 };
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};
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struct FrameContext {
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public:
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static ErrorOr<FrameContext> create(ReadonlyBytes data,
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Vector2D<FrameBlockContext>& contexts)
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{
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return FrameContext(
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data,
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TRY(try_make<FixedMemoryStream>(data)),
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TRY(try_make<SyntaxElementCounter>()),
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contexts);
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}
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FrameContext(FrameContext const&) = delete;
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FrameContext(FrameContext&&) = default;
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ReadonlyBytes stream_data;
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NonnullOwnPtr<FixedMemoryStream> stream;
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BigEndianInputBitStream bit_stream;
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DecoderErrorOr<BooleanDecoder> create_range_decoder(size_t size)
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{
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if (size > stream->remaining())
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return DecoderError::corrupted("Range decoder size invalid"sv);
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auto compressed_header_data = ReadonlyBytes(stream_data.data() + stream->offset(), size);
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// 9.2.1: The Boolean decoding process specified in section 9.2.2 is invoked to read a marker syntax element from the
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// bitstream. It is a requirement of bitstream conformance that the value read is equal to 0.
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auto decoder = DECODER_TRY(DecoderErrorCategory::Corrupted, BooleanDecoder::initialize(compressed_header_data));
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if (decoder.read_bool(128))
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return DecoderError::corrupted("Range decoder marker was non-zero"sv);
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DECODER_TRY(DecoderErrorCategory::Corrupted, bit_stream.discard(size));
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return decoder;
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}
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NonnullOwnPtr<SyntaxElementCounter> counter;
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u8 profile { 0 };
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FrameType type { FrameType::KeyFrame };
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bool is_inter_predicted() const { return type == FrameType::InterFrame; }
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bool error_resilient_mode { false };
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bool parallel_decoding_mode { false };
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bool should_replace_probability_context { false };
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bool shows_a_frame() const { return m_frame_show_mode != FrameShowMode::DoNotShowFrame; }
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bool shows_a_new_frame() const { return m_frame_show_mode == FrameShowMode::CreateAndShowNewFrame; }
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bool shows_existing_frame() const { return m_frame_show_mode == FrameShowMode::ShowExistingFrame; }
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void set_frame_hidden() { m_frame_show_mode = FrameShowMode::DoNotShowFrame; }
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void set_existing_frame_to_show(u8 index)
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{
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m_frame_show_mode = FrameShowMode::ShowExistingFrame;
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m_existing_frame_index = index;
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}
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u8 existing_frame_index() const { return m_existing_frame_index; }
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bool use_previous_frame_motion_vectors { false };
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ColorConfig color_config {};
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u8 reference_frames_to_update_flags { 0 };
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bool should_update_reference_frame_at_index(u8 index) const { return (reference_frames_to_update_flags & (1 << index)) != 0; }
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u8 probability_context_index { 0 };
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Gfx::Size<u32> size() const { return m_size; }
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ErrorOr<void> set_size(Gfx::Size<u32> size)
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{
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m_size = size;
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// From spec, compute_image_size( )
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m_rows = pixels_to_blocks(size.height() + 7u);
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m_columns = pixels_to_blocks(size.width() + 7u);
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return m_block_contexts.try_resize(m_rows, m_columns);
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}
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u32 rows() const { return m_rows; }
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u32 columns() const { return m_columns; }
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u32 superblock_rows() const { return blocks_ceiled_to_superblocks(rows()); }
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u32 superblock_columns() const { return blocks_ceiled_to_superblocks(columns()); }
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// Calculates the output size for each plane in the frame.
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Gfx::Size<u32> decoded_size(bool uv) const
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{
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if (uv) {
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return {
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y_size_to_uv_size(color_config.subsampling_y, blocks_to_pixels(columns())),
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y_size_to_uv_size(color_config.subsampling_y, blocks_to_pixels(rows())),
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};
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}
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return {
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blocks_to_pixels(columns()),
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blocks_to_pixels(rows()),
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};
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}
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Vector2D<FrameBlockContext> const& block_contexts() const { return m_block_contexts; }
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Gfx::Size<u32> render_size { 0, 0 };
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Gfx::Size<u16> log2_of_tile_counts { 0, 0 };
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// This group of fields is only needed for inter-predicted frames.
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Array<u8, 3> reference_frame_indices;
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Array<bool, ReferenceFrameType::LastFrame + 3> reference_frame_sign_biases;
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bool high_precision_motion_vectors_allowed { false };
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InterpolationFilter interpolation_filter { InterpolationFilter::Switchable };
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u8 loop_filter_level { 0 };
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u8 loop_filter_sharpness { 0 };
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bool loop_filter_delta_enabled { false };
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Array<i8, MAX_REF_FRAMES> loop_filter_reference_deltas;
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Array<i8, 2> loop_filter_mode_deltas;
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// Set based on quantization_params( ) in the spec.
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bool lossless { false };
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Array<Quantizers, MAX_SEGMENTS> segment_quantizers;
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bool segmentation_enabled { false };
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// Note: We can use Optional<Array<...>> for these tree probabilities, but unfortunately it seems to have measurable performance overhead.
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bool use_full_segment_id_tree { false };
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Array<u8, 7> full_segment_id_tree_probabilities;
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bool use_predicted_segment_id_tree { false };
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Array<u8, 3> predicted_segment_id_tree_probabilities;
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bool should_use_absolute_segment_base_quantizer { false };
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SegmentationFeatures segmentation_features;
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SegmentFeatureStatus get_segment_feature(u8 segment_id, SegmentFeature feature) const
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{
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return segmentation_features[segment_id][to_underlying(feature)];
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}
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u16 header_size_in_bytes { 0 };
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TransformMode transform_mode;
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// This group also is only needed for inter-predicted frames.
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ReferenceMode reference_mode;
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ReferenceFrameType fixed_reference_type;
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ReferenceFramePair variable_reference_types;
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private:
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friend struct TileContext;
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FrameContext(ReadonlyBytes data,
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NonnullOwnPtr<FixedMemoryStream> stream,
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NonnullOwnPtr<SyntaxElementCounter> counter,
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Vector2D<FrameBlockContext>& contexts)
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: stream_data(data)
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, stream(move(stream))
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, bit_stream(MaybeOwned<Stream>(*this->stream))
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, counter(move(counter))
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, m_block_contexts(contexts)
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{
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}
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FrameShowMode m_frame_show_mode { FrameShowMode::CreateAndShowNewFrame };
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u8 m_existing_frame_index { 0 };
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Gfx::Size<u32> m_size { 0, 0 };
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u32 m_rows { 0 };
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u32 m_columns { 0 };
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// FIXME: From spec: NOTE – We are using a 2D array to store the SubModes for clarity. It is possible to reduce memory
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// consumption by only storing one intra mode for each 8x8 horizontal and vertical position, i.e. to use two 1D
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// arrays instead.
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// I think should also apply to other fields that are only accessed relative to the current block. Worth looking
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// into how much of this context needs to be stored for the whole frame vs a row or column from the current tile.
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Vector2D<FrameBlockContext>& m_block_contexts;
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};
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static ErrorOr<NonZeroTokens> create_non_zero_tokens(u32 size_in_sub_blocks, bool subsampling)
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{
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return NonZeroTokens {
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TRY(FixedArray<bool>::create(size_in_sub_blocks)),
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TRY(FixedArray<bool>::create(size_in_sub_blocks >>= subsampling)),
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TRY(FixedArray<bool>::create(size_in_sub_blocks)),
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};
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}
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template<typename T>
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static Span<T> safe_slice(Span<T> span, u32 start, u32 size)
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{
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return span.slice(start, min(size, span.size() - start));
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}
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static NonZeroTokensView create_non_zero_tokens_view(NonZeroTokensView non_zero_tokens, u32 start_in_sub_blocks, u32 size_in_sub_blocks, bool subsampling)
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{
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NonZeroTokensView result;
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// Y plane
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result[0] = safe_slice(non_zero_tokens[0], start_in_sub_blocks, size_in_sub_blocks);
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// UV planes
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start_in_sub_blocks >>= subsampling;
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size_in_sub_blocks >>= subsampling;
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result[1] = safe_slice(non_zero_tokens[1], start_in_sub_blocks, size_in_sub_blocks);
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result[2] = safe_slice(non_zero_tokens[2], start_in_sub_blocks, size_in_sub_blocks);
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return result;
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}
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static NonZeroTokensView create_non_zero_tokens_view(NonZeroTokens& non_zero_tokens, u32 start_in_sub_blocks, u32 size_in_sub_blocks, bool subsampling)
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{
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return create_non_zero_tokens_view({ non_zero_tokens[0].span(), non_zero_tokens[1].span(), non_zero_tokens[2].span() }, start_in_sub_blocks, size_in_sub_blocks, subsampling);
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}
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struct TileContext {
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public:
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static DecoderErrorOr<TileContext> try_create(FrameContext& frame_context, u32 tile_size, u32 rows_start, u32 rows_end, u32 columns_start, u32 columns_end, PartitionContextView above_partition_context, NonZeroTokensView above_non_zero_tokens, SegmentationPredictionContextView above_segmentation_ids)
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{
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auto width = columns_end - columns_start;
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auto height = rows_end - rows_start;
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auto context_view = frame_context.m_block_contexts.view(rows_start, columns_start, height, width);
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return TileContext {
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frame_context,
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TRY(frame_context.create_range_decoder(tile_size)),
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DECODER_TRY_ALLOC(try_make<SyntaxElementCounter>()),
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rows_start,
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rows_end,
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columns_start,
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columns_end,
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context_view,
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above_partition_context,
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above_non_zero_tokens,
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above_segmentation_ids,
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DECODER_TRY_ALLOC(PartitionContext::create(superblocks_to_blocks(blocks_ceiled_to_superblocks(height)))),
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DECODER_TRY_ALLOC(create_non_zero_tokens(blocks_to_sub_blocks(height), frame_context.color_config.subsampling_y)),
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DECODER_TRY_ALLOC(SegmentationPredictionContext::create(height)),
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};
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}
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Vector2D<FrameBlockContext> const& frame_block_contexts() const { return frame_context.block_contexts(); }
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FrameContext const& frame_context;
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BooleanDecoder decoder;
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NonnullOwnPtr<SyntaxElementCounter> counter;
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u32 rows_start { 0 };
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u32 rows_end { 0 };
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u32 columns_start { 0 };
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u32 columns_end { 0 };
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u32 rows() const { return rows_end - rows_start; }
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u32 columns() const { return columns_end - columns_start; }
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Vector2DView<FrameBlockContext> block_contexts_view;
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PartitionContextView above_partition_context;
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NonZeroTokensView above_non_zero_tokens;
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SegmentationPredictionContextView above_segmentation_ids;
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PartitionContext left_partition_context;
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NonZeroTokens left_non_zero_tokens;
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SegmentationPredictionContext left_segmentation_ids;
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};
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struct BlockContext {
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static BlockContext create(TileContext& tile_context, u32 row, u32 column, BlockSubsize size)
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{
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auto contexts_view = tile_context.block_contexts_view.view(
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row - tile_context.rows_start,
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column - tile_context.columns_start,
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min<u32>(num_8x8_blocks_high_lookup[size], tile_context.frame_context.rows() - row),
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min<u32>(num_8x8_blocks_wide_lookup[size], tile_context.frame_context.columns() - column));
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auto size_in_blocks = block_size_to_blocks(size);
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auto size_in_sub_blocks = block_size_to_sub_blocks(get_subsampled_block_size(size, false, false));
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return BlockContext {
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.frame_context = tile_context.frame_context,
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.tile_context = tile_context,
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.decoder = tile_context.decoder,
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.counter = *tile_context.counter,
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.row = row,
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.column = column,
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.size = size,
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.contexts_view = contexts_view,
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.above_non_zero_tokens = create_non_zero_tokens_view(tile_context.above_non_zero_tokens, blocks_to_sub_blocks(column - tile_context.columns_start), size_in_sub_blocks.width(), tile_context.frame_context.color_config.subsampling_x),
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.above_segmentation_ids = safe_slice(tile_context.above_segmentation_ids, column - tile_context.columns_start, size_in_blocks.width()),
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.left_non_zero_tokens = create_non_zero_tokens_view(tile_context.left_non_zero_tokens, blocks_to_sub_blocks(row - tile_context.rows_start), size_in_sub_blocks.height(), tile_context.frame_context.color_config.subsampling_y),
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.left_segmentation_ids = safe_slice(tile_context.left_segmentation_ids.span(), row - tile_context.rows_start, size_in_blocks.height()),
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};
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}
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Vector2D<FrameBlockContext> const& frame_block_contexts() const { return frame_context.block_contexts(); }
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FrameContext const& frame_context;
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TileContext const& tile_context;
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BooleanDecoder& decoder;
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SyntaxElementCounter& counter;
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u32 row { 0 };
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u32 column { 0 };
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BlockSubsize size;
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Gfx::Size<u8> get_size_in_sub_blocks() const
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{
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return block_size_to_sub_blocks(size);
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}
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Vector2DView<FrameBlockContext> contexts_view;
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u8 segment_id { 0 };
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bool should_skip_residuals { false };
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TransformSize transform_size { Transform_4x4 };
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ReferenceFramePair reference_frame_types {};
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bool is_inter_predicted() const { return reference_frame_types.primary != ReferenceFrameType::None; }
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bool is_compound() const { return reference_frame_types.secondary != ReferenceFrameType::None; }
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Array<PredictionMode, 4> sub_block_prediction_modes {};
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PredictionMode y_prediction_mode() const { return sub_block_prediction_modes.last(); }
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PredictionMode& y_prediction_mode() { return sub_block_prediction_modes.last(); }
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PredictionMode uv_prediction_mode { 0 };
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InterpolationFilter interpolation_filter { EightTap };
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Array<MotionVectorPair, 4> sub_block_motion_vectors {};
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Array<i32, 1024> residual_tokens {};
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// Indexed by ReferenceFrame enum.
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Array<u8, 4> mode_context {};
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NonZeroTokensView above_non_zero_tokens;
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SegmentationPredictionContextView above_segmentation_ids;
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NonZeroTokensView left_non_zero_tokens;
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SegmentationPredictionContextView left_segmentation_ids;
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SegmentFeatureStatus get_segment_feature(SegmentFeature feature) const
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{
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return frame_context.get_segment_feature(segment_id, feature);
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}
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};
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struct BlockMotionVectorCandidateSet {
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MotionVector near_vector;
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MotionVector nearest_vector;
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MotionVector best_vector;
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};
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struct MotionVectorCandidate {
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ReferenceFrameType type;
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MotionVector vector;
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};
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}
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