mirror of
https://github.com/RGBCube/serenity
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It was only used in ImagePaintable for alt text and now it is replaced by saving font inside DrawText command.
599 lines
24 KiB
C++
599 lines
24 KiB
C++
/*
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* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Painting/RecordingPainter.h>
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#include <LibWeb/Painting/ShadowPainting.h>
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namespace Web::Painting {
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void DrawGlyphRun::translate_by(Gfx::IntPoint const& offset)
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{
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for (auto& glyph : glyph_run) {
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glyph.visit([&](auto& glyph) {
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glyph.translate_by(offset.to_type<float>());
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});
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}
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rect.translate_by(offset);
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}
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Gfx::IntRect PaintOuterBoxShadow::bounding_rect() const
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{
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return get_outer_box_shadow_bounding_rect(outer_box_shadow_params);
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}
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void PaintOuterBoxShadow::translate_by(Gfx::IntPoint const& offset)
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{
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outer_box_shadow_params.device_content_rect.translate_by(offset.to_type<DevicePixels>());
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}
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void PaintInnerBoxShadow::translate_by(Gfx::IntPoint const& offset)
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{
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outer_box_shadow_params.device_content_rect.translate_by(offset.to_type<DevicePixels>());
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}
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Gfx::IntRect SampleUnderCorners::bounding_rect() const
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{
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return border_rect;
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}
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Gfx::IntRect BlitCornerClipping::bounding_rect() const
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{
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return border_rect;
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}
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void RecordingPainter::sample_under_corners(u32 id, CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip)
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{
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push_command(SampleUnderCorners {
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id,
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corner_radii,
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border_rect = state().translation.map(border_rect),
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corner_clip });
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}
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void RecordingPainter::blit_corner_clipping(u32 id, Gfx::IntRect border_rect)
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{
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push_command(BlitCornerClipping { id, border_rect = state().translation.map(border_rect) });
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}
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void RecordingPainter::fill_rect(Gfx::IntRect const& rect, Color color)
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{
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push_command(FillRect {
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.rect = state().translation.map(rect),
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.color = color,
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});
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}
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void RecordingPainter::fill_path(FillPathUsingColorParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(FillPathUsingColor {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.color = params.color,
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.winding_rule = params.winding_rule,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(FillPathUsingPaintStyle {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.paint_style = params.paint_style,
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.winding_rule = params.winding_rule,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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// Increase path bounding box by `thickness` to account for stroke.
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path_bounding_rect.inflate(params.thickness, params.thickness);
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push_command(StrokePathUsingColor {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.color = params.color,
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.thickness = params.thickness,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::stroke_path(StrokePathUsingPaintStyleParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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// Increase path bounding box by `thickness` to account for stroke.
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path_bounding_rect.inflate(params.thickness, params.thickness);
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push_command(StrokePathUsingPaintStyle {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.paint_style = params.paint_style,
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.thickness = params.thickness,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness)
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{
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push_command(DrawEllipse {
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.rect = state().translation.map(a_rect),
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.color = color,
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.thickness = thickness,
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});
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}
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void RecordingPainter::fill_ellipse(Gfx::IntRect const& a_rect, Color color, Gfx::AntiAliasingPainter::BlendMode blend_mode)
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{
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push_command(FillEllipse {
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.rect = state().translation.map(a_rect),
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.color = color,
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.blend_mode = blend_mode,
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});
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}
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void RecordingPainter::fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data)
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{
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push_command(PaintLinearGradient {
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.gradient_rect = state().translation.map(gradient_rect),
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.linear_gradient_data = data,
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});
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}
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void RecordingPainter::fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position)
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{
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push_command(PaintConicGradient {
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.rect = state().translation.map(rect),
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.conic_gradient_data = data,
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.position = position });
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}
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void RecordingPainter::fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size)
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{
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push_command(PaintRadialGradient {
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.rect = state().translation.map(rect),
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.radial_gradient_data = data,
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.center = center,
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.size = size });
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}
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void RecordingPainter::draw_rect(Gfx::IntRect const& rect, Color color, bool rough)
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{
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push_command(DrawRect {
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.rect = state().translation.map(rect),
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.color = color,
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.rough = rough });
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}
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void RecordingPainter::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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{
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push_command(DrawScaledBitmap {
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.dst_rect = state().translation.map(dst_rect),
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.bitmap = bitmap,
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.src_rect = src_rect,
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.scaling_mode = scaling_mode,
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});
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}
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void RecordingPainter::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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{
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push_command(DrawScaledImmutableBitmap {
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.dst_rect = state().translation.map(dst_rect),
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.bitmap = bitmap,
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.src_rect = src_rect,
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.scaling_mode = scaling_mode,
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});
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}
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void RecordingPainter::draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness, Gfx::Painter::LineStyle style, Color alternate_color)
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{
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push_command(DrawLine {
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.color = color,
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.from = state().translation.map(from),
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.to = state().translation.map(to),
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.thickness = thickness,
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.style = style,
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.alternate_color = alternate_color,
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});
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}
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void RecordingPainter::draw_text(Gfx::IntRect const& rect, String raw_text, Gfx::Font const& font, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
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{
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push_command(DrawText {
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.rect = state().translation.map(rect),
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.raw_text = move(raw_text),
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.alignment = alignment,
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.color = color,
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.elision = elision,
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.wrapping = wrapping,
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.font = font,
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});
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}
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void RecordingPainter::draw_signed_distance_field(Gfx::IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
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{
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push_command(DrawSignedDistanceField {
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.rect = state().translation.map(dst_rect),
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.color = color,
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.sdf = sdf,
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.smoothing = smoothing,
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});
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}
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void RecordingPainter::draw_text_run(Gfx::IntPoint baseline_start, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, Gfx::IntRect const& rect)
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{
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auto transformed_baseline_start = state().translation.map(baseline_start).to_type<float>();
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Vector<Gfx::DrawGlyphOrEmoji> translated_glyph_run;
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translated_glyph_run.ensure_capacity(glyph_run.size());
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for (auto glyph : glyph_run) {
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glyph.visit([&](auto& glyph) { glyph.position.translate_by(transformed_baseline_start); });
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translated_glyph_run.append(glyph);
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}
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push_command(DrawGlyphRun {
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.glyph_run = move(translated_glyph_run),
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.color = color,
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.rect = state().translation.map(rect),
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});
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}
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void RecordingPainter::add_clip_rect(Gfx::IntRect const& rect)
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{
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auto prev_clip_rect = state().clip_rect;
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if (!state().clip_rect.has_value()) {
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state().clip_rect = state().translation.map(rect);
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} else {
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state().clip_rect->intersect(state().translation.map(rect));
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}
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if (prev_clip_rect != state().clip_rect)
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push_command(SetClipRect { .rect = *state().clip_rect });
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}
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void RecordingPainter::translate(int dx, int dy)
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{
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m_state_stack.last().translation.translate(dx, dy);
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}
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void RecordingPainter::translate(Gfx::IntPoint delta)
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{
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m_state_stack.last().translation.translate(delta.to_type<float>());
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}
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void RecordingPainter::save()
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{
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m_state_stack.append(m_state_stack.last());
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}
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void RecordingPainter::restore()
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{
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auto prev_clip_rect = state().clip_rect;
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VERIFY(m_state_stack.size() > 1);
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m_state_stack.take_last();
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if (state().clip_rect != prev_clip_rect) {
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if (state().clip_rect.has_value())
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push_command(SetClipRect { .rect = *state().clip_rect });
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else
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push_command(ClearClipRect {});
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}
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}
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void RecordingPainter::push_stacking_context(PushStackingContextParams params)
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{
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push_command(PushStackingContext {
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.opacity = params.opacity,
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.is_fixed_position = params.is_fixed_position,
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.source_paintable_rect = params.source_paintable_rect,
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// No translations apply to fixed-position stacking contexts.
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.post_transform_translation = params.is_fixed_position
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? Gfx::IntPoint {}
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: state().translation.translation().to_rounded<int>(),
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.image_rendering = params.image_rendering,
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.transform = {
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.origin = params.transform.origin,
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.matrix = params.transform.matrix,
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},
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.mask = params.mask });
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m_state_stack.append(State());
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}
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void RecordingPainter::pop_stacking_context()
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{
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m_state_stack.take_last();
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push_command(PopStackingContext {});
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}
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void RecordingPainter::paint_frame(Gfx::IntRect rect, Palette palette, Gfx::FrameStyle style)
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{
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push_command(PaintFrame { state().translation.map(rect), palette, style });
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}
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void RecordingPainter::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, CSS::ResolvedBackdropFilter const& backdrop_filter)
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{
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push_command(ApplyBackdropFilter {
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.backdrop_region = state().translation.map(backdrop_region),
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.border_radii_data = border_radii_data,
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.backdrop_filter = backdrop_filter,
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});
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}
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void RecordingPainter::paint_outer_box_shadow_params(PaintOuterBoxShadowParams params)
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{
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params.device_content_rect = state().translation.map(params.device_content_rect.to_type<int>()).to_type<DevicePixels>();
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push_command(PaintOuterBoxShadow {
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.outer_box_shadow_params = params,
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});
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}
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void RecordingPainter::paint_inner_box_shadow_params(PaintOuterBoxShadowParams params)
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{
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push_command(PaintInnerBoxShadow {
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.outer_box_shadow_params = params,
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});
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}
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void RecordingPainter::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, int fragment_baseline, Gfx::IntPoint draw_location)
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{
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push_command(PaintTextShadow {
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.blur_radius = blur_radius,
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.shadow_bounding_rect = bounding_rect,
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.text_rect = text_rect,
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.glyph_run = Vector<Gfx::DrawGlyphOrEmoji> { glyph_run },
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.color = color,
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.fragment_baseline = fragment_baseline,
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.draw_location = state().translation.map(draw_location) });
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::AntiAliasingPainter::CornerRadius top_left_radius, Gfx::AntiAliasingPainter::CornerRadius top_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius)
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{
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if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) {
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fill_rect(rect, color);
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return;
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}
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push_command(FillRectWithRoundedCorners {
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.rect = state().translation.map(rect),
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.color = color,
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.top_left_radius = top_left_radius,
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.top_right_radius = top_right_radius,
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.bottom_left_radius = bottom_left_radius,
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.bottom_right_radius = bottom_right_radius,
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});
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius)
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{
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fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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{
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fill_rect_with_rounded_corners(a_rect, color,
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{ top_left_radius, top_left_radius },
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{ top_right_radius, top_right_radius },
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{ bottom_right_radius, bottom_right_radius },
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{ bottom_left_radius, bottom_left_radius });
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}
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void RecordingPainter::draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2, Color color, int amplitude, int thickness = 1)
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{
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push_command(DrawTriangleWave {
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.p1 = state().translation.map(a_p1),
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.p2 = state().translation.map(a_p2),
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.color = color,
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.amplitude = amplitude,
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.thickness = thickness });
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}
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void RecordingPainter::paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
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{
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if (borders_data.top.width == 0 && borders_data.right.width == 0 && borders_data.bottom.width == 0 && borders_data.left.width == 0)
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return;
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push_command(PaintBorders { border_rect, corner_radii, borders_data });
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}
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static Optional<Gfx::IntRect> command_bounding_rectangle(PaintingCommand const& command)
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{
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return command.visit(
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[&](auto const& command) -> Optional<Gfx::IntRect> {
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if constexpr (requires { command.bounding_rect(); })
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return command.bounding_rect();
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else
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return {};
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});
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}
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void RecordingPainter::apply_scroll_offsets(Vector<Gfx::IntPoint> const& offsets_by_frame_id)
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{
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for (auto& command_with_scroll_id : m_painting_commands) {
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if (command_with_scroll_id.scroll_frame_id.has_value()) {
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auto const& scroll_frame_id = command_with_scroll_id.scroll_frame_id.value();
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auto const& scroll_offset = offsets_by_frame_id[scroll_frame_id];
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command_with_scroll_id.command.visit(
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[&](auto& command) {
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if constexpr (requires { command.translate_by(scroll_offset); })
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command.translate_by(scroll_offset);
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});
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}
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}
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}
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void RecordingPainter::execute(PaintingCommandExecutor& executor)
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{
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executor.prepare_to_execute();
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if (executor.needs_prepare_glyphs_texture()) {
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HashMap<Gfx::Font const*, HashTable<u32>> unique_glyphs;
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for (auto& command_with_scroll_id : m_painting_commands) {
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auto& command = command_with_scroll_id.command;
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if (command.has<DrawGlyphRun>()) {
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for (auto const& glyph_or_emoji : command.get<DrawGlyphRun>().glyph_run) {
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if (glyph_or_emoji.has<Gfx::DrawGlyph>()) {
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auto const& glyph = glyph_or_emoji.get<Gfx::DrawGlyph>();
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unique_glyphs.ensure(glyph.font, [] { return HashTable<u32> {}; }).set(glyph.code_point);
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}
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}
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}
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}
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executor.prepare_glyph_texture(unique_glyphs);
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}
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if (executor.needs_update_immutable_bitmap_texture_cache()) {
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HashMap<u32, Gfx::ImmutableBitmap const*> immutable_bitmaps;
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for (auto const& command_with_scroll_id : m_painting_commands) {
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auto& command = command_with_scroll_id.command;
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if (command.has<DrawScaledImmutableBitmap>()) {
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auto const& immutable_bitmap = command.get<DrawScaledImmutableBitmap>().bitmap;
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immutable_bitmaps.set(immutable_bitmap->id(), immutable_bitmap.ptr());
|
|
}
|
|
}
|
|
executor.update_immutable_bitmap_texture_cache(immutable_bitmaps);
|
|
}
|
|
|
|
HashTable<u32> skipped_sample_corner_commands;
|
|
size_t next_command_index = 0;
|
|
while (next_command_index < m_painting_commands.size()) {
|
|
auto& command_with_scroll_id = m_painting_commands[next_command_index++];
|
|
auto& command = command_with_scroll_id.command;
|
|
auto bounding_rect = command_bounding_rectangle(command);
|
|
if (bounding_rect.has_value() && (bounding_rect->is_empty() || executor.would_be_fully_clipped_by_painter(*bounding_rect))) {
|
|
if (command.has<SampleUnderCorners>()) {
|
|
auto const& sample_under_corners = command.get<SampleUnderCorners>();
|
|
skipped_sample_corner_commands.set(sample_under_corners.id);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
auto result = command.visit(
|
|
[&](DrawGlyphRun const& command) {
|
|
return executor.draw_glyph_run(command.glyph_run, command.color);
|
|
},
|
|
[&](DrawText const& command) {
|
|
return executor.draw_text(command.rect, command.raw_text, command.alignment, command.color, command.elision, command.wrapping, command.font);
|
|
},
|
|
[&](FillRect const& command) {
|
|
return executor.fill_rect(command.rect, command.color);
|
|
},
|
|
[&](DrawScaledBitmap const& command) {
|
|
return executor.draw_scaled_bitmap(command.dst_rect, command.bitmap, command.src_rect, command.scaling_mode);
|
|
},
|
|
[&](DrawScaledImmutableBitmap const& command) {
|
|
return executor.draw_scaled_immutable_bitmap(command.dst_rect, command.bitmap, command.src_rect, command.scaling_mode);
|
|
},
|
|
[&](SetClipRect const& command) {
|
|
return executor.set_clip_rect(command.rect);
|
|
},
|
|
[&](ClearClipRect const&) {
|
|
return executor.clear_clip_rect();
|
|
},
|
|
[&](PushStackingContext const& command) {
|
|
return executor.push_stacking_context(command.opacity, command.is_fixed_position, command.source_paintable_rect, command.post_transform_translation, command.image_rendering, command.transform, command.mask);
|
|
},
|
|
[&](PopStackingContext const&) {
|
|
return executor.pop_stacking_context();
|
|
},
|
|
[&](PaintLinearGradient const& command) {
|
|
return executor.paint_linear_gradient(command.gradient_rect, command.linear_gradient_data);
|
|
},
|
|
[&](PaintRadialGradient const& command) {
|
|
return executor.paint_radial_gradient(command.rect, command.radial_gradient_data, command.center, command.size);
|
|
},
|
|
[&](PaintConicGradient const& command) {
|
|
return executor.paint_conic_gradient(command.rect, command.conic_gradient_data, command.position);
|
|
},
|
|
[&](PaintOuterBoxShadow const& command) {
|
|
return executor.paint_outer_box_shadow(command.outer_box_shadow_params);
|
|
},
|
|
[&](PaintInnerBoxShadow const& command) {
|
|
return executor.paint_inner_box_shadow(command.outer_box_shadow_params);
|
|
},
|
|
[&](PaintTextShadow const& command) {
|
|
return executor.paint_text_shadow(command.blur_radius, command.shadow_bounding_rect, command.text_rect, command.glyph_run, command.color, command.fragment_baseline, command.draw_location);
|
|
},
|
|
[&](FillRectWithRoundedCorners const& command) {
|
|
return executor.fill_rect_with_rounded_corners(command.rect, command.color, command.top_left_radius, command.top_right_radius, command.bottom_left_radius, command.bottom_right_radius);
|
|
},
|
|
[&](FillPathUsingColor const& command) {
|
|
return executor.fill_path_using_color(command.path, command.color, command.winding_rule, command.aa_translation);
|
|
},
|
|
[&](FillPathUsingPaintStyle const& command) {
|
|
return executor.fill_path_using_paint_style(command.path, command.paint_style, command.winding_rule, command.opacity, command.aa_translation);
|
|
},
|
|
[&](StrokePathUsingColor const& command) {
|
|
return executor.stroke_path_using_color(command.path, command.color, command.thickness, command.aa_translation);
|
|
},
|
|
[&](StrokePathUsingPaintStyle const& command) {
|
|
return executor.stroke_path_using_paint_style(command.path, command.paint_style, command.thickness, command.opacity, command.aa_translation);
|
|
},
|
|
[&](DrawEllipse const& command) {
|
|
return executor.draw_ellipse(command.rect, command.color, command.thickness);
|
|
},
|
|
[&](FillEllipse const& command) {
|
|
return executor.fill_ellipse(command.rect, command.color, command.blend_mode);
|
|
},
|
|
[&](DrawLine const& command) {
|
|
return executor.draw_line(command.color, command.from, command.to, command.thickness, command.style, command.alternate_color);
|
|
},
|
|
[&](DrawSignedDistanceField const& command) {
|
|
return executor.draw_signed_distance_field(command.rect, command.color, command.sdf, command.smoothing);
|
|
},
|
|
[&](PaintFrame const& command) {
|
|
return executor.paint_frame(command.rect, command.palette, command.style);
|
|
},
|
|
[&](ApplyBackdropFilter const& command) {
|
|
return executor.apply_backdrop_filter(command.backdrop_region, command.backdrop_filter);
|
|
},
|
|
[&](DrawRect const& command) {
|
|
return executor.draw_rect(command.rect, command.color, command.rough);
|
|
},
|
|
[&](DrawTriangleWave const& command) {
|
|
return executor.draw_triangle_wave(command.p1, command.p2, command.color, command.amplitude, command.thickness);
|
|
},
|
|
[&](SampleUnderCorners const& command) {
|
|
return executor.sample_under_corners(command.id, command.corner_radii, command.border_rect, command.corner_clip);
|
|
},
|
|
[&](BlitCornerClipping const& command) {
|
|
if (skipped_sample_corner_commands.contains(command.id)) {
|
|
// FIXME: If a sampling command falls outside the viewport and is not executed, the associated blit
|
|
// should also be skipped if it is within the viewport. In a properly generated list of
|
|
// painting commands, sample and blit commands should have matching rectangles, preventing
|
|
// this discrepancy.
|
|
dbgln("Skipping blit_corner_clipping command because the sample_under_corners command was skipped.");
|
|
return CommandResult::Continue;
|
|
}
|
|
return executor.blit_corner_clipping(command.id);
|
|
},
|
|
[&](PaintBorders const& command) {
|
|
return executor.paint_borders(command.border_rect, command.corner_radii, command.borders_data);
|
|
});
|
|
|
|
if (result == CommandResult::SkipStackingContext) {
|
|
auto stacking_context_nesting_level = 1;
|
|
while (next_command_index < m_painting_commands.size()) {
|
|
if (m_painting_commands[next_command_index].command.has<PushStackingContext>()) {
|
|
stacking_context_nesting_level++;
|
|
} else if (m_painting_commands[next_command_index].command.has<PopStackingContext>()) {
|
|
stacking_context_nesting_level--;
|
|
}
|
|
|
|
next_command_index++;
|
|
|
|
if (stacking_context_nesting_level == 0)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|