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serenity/Userland/Libraries/LibWeb/Painting/SVGGraphicsPaintable.h
MacDue c93d367d95 LibWeb: Layout SVG <text> elements during layout (not while painting)
Previously, all SVG <text> elements were zero-sized boxes, that were
only actually positioned and sized during painting. This led to a number
of problems, the most visible of which being that text could not be
scaled based on the viewBox.

Which this patch, <text> elements get a correctly sized layout box,
that can be hit-tested and respects the SVG viewBox.

To share code with SVGGeometryElement's the PathData (from the prior
commit) has been split into a computed path and computed transforms.
The computed path is specific to geometry elements, but the computed
transforms are shared between all SVG graphics elements.
2023-10-30 19:44:54 +01:00

74 lines
2.4 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Layout/SVGGraphicsBox.h>
#include <LibWeb/Painting/SVGPaintable.h>
namespace Web::Painting {
class SVGGraphicsPaintable : public SVGPaintable {
JS_CELL(SVGGraphicsPaintable, SVGPaintable);
public:
class ComputedTransforms {
public:
ComputedTransforms(Gfx::AffineTransform svg_to_viewbox_transform, Gfx::AffineTransform svg_transform)
: m_svg_to_viewbox_transform(svg_to_viewbox_transform)
, m_svg_transform(svg_transform)
{
}
ComputedTransforms() = default;
Gfx::AffineTransform const& svg_to_viewbox_transform() const { return m_svg_to_viewbox_transform; }
Gfx::AffineTransform const& svg_transform() const { return m_svg_transform; }
Gfx::AffineTransform svg_to_css_pixels_transform(
Optional<Gfx::AffineTransform const&> additional_svg_transform = {}) const
{
return Gfx::AffineTransform {}.multiply(svg_to_viewbox_transform()).multiply(additional_svg_transform.value_or(Gfx::AffineTransform {})).multiply(svg_transform());
}
Gfx::AffineTransform svg_to_device_pixels_transform(PaintContext const& context) const
{
auto css_scale = context.device_pixels_per_css_pixel();
return Gfx::AffineTransform {}.scale({ css_scale, css_scale }).multiply(svg_to_css_pixels_transform(context.svg_transform()));
}
private:
Gfx::AffineTransform m_svg_to_viewbox_transform {};
Gfx::AffineTransform m_svg_transform {};
};
static JS::NonnullGCPtr<SVGGraphicsPaintable> create(Layout::SVGGraphicsBox const&);
Layout::SVGGraphicsBox const& layout_box() const;
virtual bool forms_unconnected_subtree() const override;
virtual Optional<CSSPixelRect> get_masking_area() const override;
virtual Optional<Gfx::Bitmap::MaskKind> get_mask_type() const override;
virtual RefPtr<Gfx::Bitmap> calculate_mask(PaintContext&, CSSPixelRect const& masking_area) const override;
void set_computed_transforms(ComputedTransforms computed_transforms)
{
m_computed_transforms = computed_transforms;
}
ComputedTransforms const& computed_transforms() const
{
return m_computed_transforms;
}
protected:
SVGGraphicsPaintable(Layout::SVGGraphicsBox const&);
ComputedTransforms m_computed_transforms;
};
}