mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 17:42:43 +00:00 
			
		
		
		
	 a749b16674
			
		
	
	
		a749b16674
		
	
	
	
	
		
			
			LibDSP is a library for digital signal processing, and is primarily intended to support the future DAW version of Piano.
		
			
				
	
	
		
			73 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <AK/Noncopyable.h>
 | |
| #include <AK/StdLibExtras.h>
 | |
| #include <AK/Types.h>
 | |
| #include <LibCore/Object.h>
 | |
| #include <LibDSP/Music.h>
 | |
| #include <LibDSP/ProcessorParameter.h>
 | |
| #include <LibDSP/Transport.h>
 | |
| 
 | |
| namespace LibDSP {
 | |
| 
 | |
| // A processor processes notes or audio into notes or audio. Processors are e.g. samplers, synthesizers, effects, arpeggiators etc.
 | |
| class Processor : public Core::Object {
 | |
|     C_OBJECT_ABSTRACT(Processor);
 | |
| 
 | |
| public:
 | |
|     virtual ~Processor()
 | |
|     {
 | |
|     }
 | |
|     Signal process(Signal const& input_signal)
 | |
|     {
 | |
|         VERIFY(input_signal.type() == m_input_type);
 | |
|         auto processed = process_impl(input_signal);
 | |
|         VERIFY(processed.type() == m_output_type);
 | |
|         return processed;
 | |
|     }
 | |
|     SignalType input_type() const { return m_input_type; }
 | |
|     SignalType output_type() const { return m_output_type; }
 | |
|     Vector<ProcessorParameter&>& parameters() { return m_parameters; }
 | |
| 
 | |
| private:
 | |
|     SignalType const m_input_type;
 | |
|     SignalType const m_output_type;
 | |
| 
 | |
| protected:
 | |
|     Processor(NonnullRefPtr<Transport> transport, SignalType input_type, SignalType output_type)
 | |
|         : m_input_type(input_type)
 | |
|         , m_output_type(output_type)
 | |
|         , m_transport(move(transport))
 | |
|     {
 | |
|     }
 | |
|     virtual Signal process_impl(Signal const& input_signal) = 0;
 | |
| 
 | |
|     NonnullRefPtr<Transport> m_transport;
 | |
|     Vector<ProcessorParameter&> m_parameters;
 | |
| };
 | |
| 
 | |
| // A common type of processor that changes audio data, i.e. applies an effect to it.
 | |
| class EffectProcessor : public Processor {
 | |
| protected:
 | |
|     EffectProcessor(NonnullRefPtr<Transport> transport)
 | |
|         : Processor(transport, SignalType::Sample, SignalType::Sample)
 | |
|     {
 | |
|     }
 | |
| };
 | |
| 
 | |
| // A common type of processor that synthesizes audio from note data.
 | |
| class SynthesizerProcessor : public Processor {
 | |
| protected:
 | |
|     SynthesizerProcessor(NonnullRefPtr<Transport> transport)
 | |
|         : Processor(transport, SignalType::Note, SignalType::Sample)
 | |
|     {
 | |
|     }
 | |
| };
 | |
| 
 | |
| }
 |