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![]() There is one cache that indexes DIE objects by the start address of their range, and another cache that indexes by their offset in the debug_info section. Both caches are implemented with RedBlackTree, and are optional - they will only be populated if 'build_cached_dies' is invoked. |
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.. | ||
AbbreviationsMap.cpp | ||
AbbreviationsMap.h | ||
AttributeValue.h | ||
CompilationUnit.cpp | ||
CompilationUnit.h | ||
DIE.cpp | ||
DIE.h | ||
DwarfInfo.cpp | ||
DwarfInfo.h | ||
DwarfTypes.h | ||
Expression.cpp | ||
Expression.h | ||
LineProgram.cpp | ||
LineProgram.h |