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serenity/Userland/Services/AudioServer/main.cpp
Sam Atkins 92f8514a85 Services: Cast unused IPC::new_client_connection() results to void
These ones all manage their storage internally, whereas the WebContent
and ImageDecoder ones require the caller to manage their lifetime. This
distinction is not obvious to the user without looking through the code,
so an API that makes this clearer would be nice.
2021-12-05 15:31:03 +01:00

39 lines
1.3 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Mixer.h"
#include <LibCore/ConfigFile.h>
#include <LibCore/LocalServer.h>
#include <LibCore/System.h>
#include <LibMain/Main.h>
ErrorOr<int> serenity_main(Main::Arguments)
{
TRY(Core::System::pledge("stdio recvfd thread accept cpath rpath wpath unix"));
auto config = Core::ConfigFile::open_for_app("Audio", Core::ConfigFile::AllowWriting::Yes);
TRY(Core::System::unveil(config->filename(), "rwc"));
TRY(Core::System::unveil("/dev/audio", "wc"));
TRY(Core::System::unveil(nullptr, nullptr));
Core::EventLoop event_loop;
auto mixer = TRY(AudioServer::Mixer::try_create(config));
auto server = TRY(Core::LocalServer::try_create());
bool ok = server->take_over_from_system_server();
VERIFY(ok);
server->on_accept = [&](NonnullRefPtr<Core::LocalSocket> client_socket) {
static int s_next_client_id = 0;
int client_id = ++s_next_client_id;
(void)IPC::new_client_connection<AudioServer::ClientConnection>(move(client_socket), client_id, *mixer);
};
TRY(Core::System::pledge("stdio recvfd thread accept cpath rpath wpath"));
TRY(Core::System::unveil(nullptr, nullptr));
return event_loop.exec();
}