1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 09:38:11 +00:00
serenity/Userland/Libraries/LibSoftGPU/Shader.h
Stephan Unverwerth 93ab2db80f LibGL+LibSoftGPU: Add GPU side shader infrastructure
This adds a shader class to LibSoftGPU and makes use of it when linking
GLSL program in LibGL. Also adds actual rendering code to the shader
tests.
2022-12-17 22:39:09 -07:00

18 lines
284 B
C++

/*
* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGPU/Shader.h>
namespace SoftGPU {
class Shader final : public GPU::Shader {
public:
Shader(void const* ownership_token);
};
}