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serenity/Applications/DisplayProperties/main.cpp
Andreas Kling 26eeaef0a8 LibGUI: Add MenuBar::add_menu(name)
This allows us to construct menus in a more natural way:

    auto& file_menu = menubar->add_menu("File");
    file_menu.add_action(...);

Instead of the old way:

    auto file_menu = GUI::Menu::construct();
    file_menu->add_action(...);
    menubar->add_menu(file_menu);
2020-04-04 12:58:05 +02:00

78 lines
3 KiB
C++

/*
* Copyright (c) 2019-2020, Jesse Buhagiar <jooster669@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "DisplayProperties.h"
#include <LibGUI/AboutDialog.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <stdio.h>
int main(int argc, char** argv)
{
if (pledge("stdio thread shared_buffer rpath accept cpath wpath unix fattr", nullptr) < 0) {
perror("pledge");
return 1;
}
GUI::Application app(argc, argv);
if (pledge("stdio thread shared_buffer rpath accept cpath wpath", nullptr) < 0) {
perror("pledge");
return 1;
}
DisplayPropertiesWidget instance;
auto window = GUI::Window::construct();
window->set_title("Display Properties");
window->move_to(100, 100);
window->resize(360, 390);
window->set_resizable(false);
window->set_main_widget(instance.root_widget());
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-display-properties.png"));
auto menubar = make<GUI::MenuBar>();
auto& app_menu = menubar->add_menu("Display Properties");
app_menu.add_action(GUI::CommonActions::make_quit_action([&](const GUI::Action&) {
app.quit();
}));
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](const GUI::Action&) {
GUI::AboutDialog::show("Display Properties", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-display-properties.png"), window);
}));
app.set_menubar(move(menubar));
window->show();
return app.exec();
}