mirror of
https://github.com/RGBCube/serenity
synced 2025-10-25 00:22:32 +00:00
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.
The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.
CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:
auto widget = GWidget::construct(parent_widget);
Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.
CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
18 lines
442 B
C++
18 lines
442 B
C++
#include "WindowList.h"
|
|
#include <LibGUI/GWidget.h>
|
|
#include <LibGUI/GWindow.h>
|
|
|
|
class TaskbarWindow final : public GWindow {
|
|
C_OBJECT(TaskbarWindow)
|
|
public:
|
|
TaskbarWindow();
|
|
virtual ~TaskbarWindow() override;
|
|
|
|
int taskbar_height() const { return 28; }
|
|
|
|
private:
|
|
void on_screen_rect_change(const Rect&);
|
|
NonnullRefPtr<GButton> create_button(const WindowIdentifier&);
|
|
|
|
virtual void wm_event(GWMEvent&) override;
|
|
};
|