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serenity/Kernel/Devices/SB16.cpp
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

213 lines
5.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <Kernel/Devices/SB16.h>
#include <Kernel/IO.h>
#include <Kernel/Thread.h>
#include <Kernel/VM/MemoryManager.h>
//#define SB16_DEBUG
enum class SampleFormat : u8 {
Signed = 0x10,
Stereo = 0x20,
};
const u16 DSP_READ = 0x22A;
const u16 DSP_WRITE = 0x22C;
const u16 DSP_STATUS = 0x22E;
const u16 DSP_R_ACK = 0x22F;
/* Write a value to the DSP write register */
void SB16::dsp_write(u8 value)
{
while (IO::in8(DSP_WRITE) & 0x80) {
;
}
IO::out8(DSP_WRITE, value);
}
/* Reads the value of the DSP read register */
u8 SB16::dsp_read()
{
while (!(IO::in8(DSP_STATUS) & 0x80)) {
;
}
return IO::in8(DSP_READ);
}
/* Changes the sample rate of sound output */
void SB16::set_sample_rate(uint16_t hz)
{
dsp_write(0x41); // output
dsp_write((u8)(hz >> 8));
dsp_write((u8)hz);
dsp_write(0x42); // input
dsp_write((u8)(hz >> 8));
dsp_write((u8)hz);
}
static SB16* s_the;
SB16::SB16()
: IRQHandler(5)
, CharacterDevice(42, 42) // ### ?
{
s_the = this;
initialize();
}
SB16::~SB16()
{
}
SB16& SB16::the()
{
return *s_the;
}
void SB16::initialize()
{
disable_irq();
IO::out8(0x226, 1);
IO::delay();
IO::out8(0x226, 0);
auto data = dsp_read();
if (data != 0xaa) {
kprintf("SB16: sb not ready");
return;
}
// Get the version info
dsp_write(0xe1);
m_major_version = dsp_read();
auto vmin = dsp_read();
kprintf("SB16: found version %d.%d\n", m_major_version, vmin);
}
bool SB16::can_read(const FileDescription&) const
{
return false;
}
ssize_t SB16::read(FileDescription&, u8*, ssize_t)
{
return 0;
}
void SB16::dma_start(uint32_t length)
{
const auto addr = m_dma_buffer_page->paddr().get();
const u8 channel = 5; // 16-bit samples use DMA channel 5 (on the master DMA controller)
const u8 mode = 0;
// Disable the DMA channel
IO::out8(0xd4, 4 + (channel % 4));
// Clear the byte pointer flip-flop
IO::out8(0xd8, 0);
// Write the DMA mode for the transfer
IO::out8(0xd6, (channel % 4) | mode);
// Write the offset of the buffer
u16 offset = (addr / 2) % 65536;
IO::out8(0xc4, (u8)offset);
IO::out8(0xc4, (u8)(offset >> 8));
// Write the transfer length
IO::out8(0xc6, (u8)(length - 1));
IO::out8(0xc6, (u8)((length - 1) >> 8));
// Write the buffer
IO::out8(0x8b, addr >> 16);
// Enable the DMA channel
IO::out8(0xd4, (channel % 4));
}
void SB16::handle_irq()
{
// Stop sound output ready for the next block.
dsp_write(0xd5);
IO::in8(DSP_STATUS); // 8 bit interrupt
if (m_major_version >= 4)
IO::in8(DSP_R_ACK); // 16 bit interrupt
m_irq_queue.wake_all();
}
void SB16::wait_for_irq()
{
cli();
enable_irq();
current->wait_on(m_irq_queue);
disable_irq();
}
ssize_t SB16::write(FileDescription&, const u8* data, ssize_t length)
{
if (!m_dma_buffer_page)
m_dma_buffer_page = MM.allocate_supervisor_physical_page();
#ifdef SB16_DEBUG
kprintf("SB16: Writing buffer of %d bytes\n", length);
#endif
ASSERT(length <= PAGE_SIZE);
const int BLOCK_SIZE = 32 * 1024;
if (length > BLOCK_SIZE) {
return -ENOSPC;
}
u8 mode = (u8)SampleFormat::Signed | (u8)SampleFormat::Stereo;
const int sample_rate = 44100;
set_sample_rate(sample_rate);
memcpy(m_dma_buffer_page->paddr().as_ptr(), data, length);
dma_start(length);
// 16-bit single-cycle output.
// FIXME: Implement auto-initialized output.
u8 command = 0xb0;
u16 sample_count = length / sizeof(i16);
if (mode & (u8)SampleFormat::Stereo)
sample_count /= 2;
sample_count -= 1;
dsp_write(command);
dsp_write(mode);
dsp_write((u8)sample_count);
dsp_write((u8)(sample_count >> 8));
wait_for_irq();
return length;
}