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https://github.com/RGBCube/serenity
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As suggested by Joshua, this commit adds the 2-clause BSD license as a comment block to the top of every source file. For the first pass, I've just added myself for simplicity. I encourage everyone to add themselves as copyright holders of any file they've added or modified in some significant way. If I've added myself in error somewhere, feel free to replace it with the appropriate copyright holder instead. Going forward, all new source files should include a license header.
216 lines
6.2 KiB
C++
216 lines
6.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/String.h>
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#include <AK/NonnullOwnPtrVector.h>
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#include <AK/Vector.h>
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#include <LibVT/Position.h>
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namespace VT {
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class TerminalClient {
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public:
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virtual ~TerminalClient() {}
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virtual void beep() = 0;
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virtual void set_window_title(const StringView&) = 0;
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virtual void terminal_did_resize(u16 columns, u16 rows) = 0;
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virtual void terminal_history_changed() = 0;
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};
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struct Attribute {
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Attribute() { reset(); }
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static const u8 default_foreground_color = 7;
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static const u8 default_background_color = 0;
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void reset()
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{
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foreground_color = default_foreground_color;
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background_color = default_background_color;
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flags = Flags::NoAttributes;
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}
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u8 foreground_color;
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u8 background_color;
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enum Flags : u8 {
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NoAttributes = 0x00,
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Bold = 0x01,
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Italic = 0x02,
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Underline = 0x04,
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Negative = 0x08,
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Blink = 0x10,
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Touched = 0x20,
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};
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bool is_untouched() const { return !(flags & Touched); }
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// TODO: it would be really nice if we had a helper for enums that
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// exposed bit ops for class enums...
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u8 flags = Flags::NoAttributes;
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bool operator==(const Attribute& other) const
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{
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return foreground_color == other.foreground_color && background_color == other.background_color && flags == other.flags;
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}
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bool operator!=(const Attribute& other) const
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{
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return !(*this == other);
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}
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};
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class Terminal {
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public:
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explicit Terminal(TerminalClient&);
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~Terminal();
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bool m_need_full_flush { false };
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void invalidate_cursor();
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void on_char(u8);
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void clear();
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void set_size(u16 columns, u16 rows);
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u16 columns() const { return m_columns; }
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u16 rows() const { return m_rows; }
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u16 cursor_column() const { return m_cursor_column; }
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u16 cursor_row() const { return m_cursor_row; }
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struct Line {
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explicit Line(u16 columns);
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~Line();
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void clear(Attribute);
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bool has_only_one_background_color() const;
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void set_length(u16);
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StringView text() const { return { characters, m_length }; }
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u8* characters { nullptr };
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Attribute* attributes { nullptr };
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bool dirty { false };
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u16 m_length { 0 };
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};
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Line& line(size_t index)
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{
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ASSERT(index < m_rows);
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return m_lines[index];
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}
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const Line& line(size_t index) const
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{
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ASSERT(index < m_rows);
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return m_lines[index];
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}
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int max_history_size() const { return 500; }
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const NonnullOwnPtrVector<Line>& history() const { return m_history; }
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void inject_string(const StringView&);
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private:
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typedef Vector<unsigned, 4> ParamVector;
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void scroll_up();
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void scroll_down();
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void newline();
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void set_cursor(unsigned row, unsigned column);
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void put_character_at(unsigned row, unsigned column, u8 ch);
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void set_window_title(const String&);
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void unimplemented_escape();
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void unimplemented_xterm_escape();
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void escape$A(const ParamVector&);
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void escape$B(const ParamVector&);
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void escape$C(const ParamVector&);
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void escape$D(const ParamVector&);
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void escape$H(const ParamVector&);
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void escape$J(const ParamVector&);
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void escape$K(const ParamVector&);
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void escape$M(const ParamVector&);
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void escape$P(const ParamVector&);
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void escape$G(const ParamVector&);
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void escape$X(const ParamVector&);
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void escape$b(const ParamVector&);
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void escape$d(const ParamVector&);
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void escape$m(const ParamVector&);
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void escape$s(const ParamVector&);
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void escape$u(const ParamVector&);
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void escape$t(const ParamVector&);
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void escape$r(const ParamVector&);
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void escape$S(const ParamVector&);
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void escape$T(const ParamVector&);
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void escape$L(const ParamVector&);
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void escape$h_l(bool, bool, const ParamVector&);
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TerminalClient& m_client;
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NonnullOwnPtrVector<Line> m_history;
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NonnullOwnPtrVector<Line> m_lines;
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int m_scroll_region_top { 0 };
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int m_scroll_region_bottom { 0 };
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u16 m_columns { 1 };
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u16 m_rows { 1 };
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u16 m_cursor_row { 0 };
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u16 m_cursor_column { 0 };
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u16 m_saved_cursor_row { 0 };
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u16 m_saved_cursor_column { 0 };
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bool m_swallow_current { false };
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bool m_stomp { false };
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Attribute m_current_attribute;
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void execute_escape_sequence(u8 final);
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void execute_xterm_command();
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enum EscapeState {
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Normal,
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ExpectBracket,
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ExpectParameter,
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ExpectIntermediate,
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ExpectFinal,
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ExpectXtermParameter1,
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ExpectXtermParameter2,
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ExpectXtermFinal,
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};
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EscapeState m_escape_state { Normal };
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Vector<u8> m_parameters;
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Vector<u8> m_intermediates;
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Vector<u8> m_xterm_param1;
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Vector<u8> m_xterm_param2;
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Vector<bool> m_horizontal_tabs;
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u8 m_final { 0 };
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u8 m_last_char { 0 };
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};
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}
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