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Instead of everyone overriding save_to() and set_property() and doing a pretty asymmetric job of implementing the various properties, let's add a bit of structure here. Object properties are now represented by a Core::Property. Properties are registered with a getter and setter (optional) in constructors. I've added some convenience macros for creating and registering properties, but this does still feel a bit bulky. We'll have to iterate on this and see where it goes. |
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| .. | ||
| Tests | ||
| AST.cpp | ||
| AST.h | ||
| Builtin.cpp | ||
| CMakeLists.txt | ||
| Execution.h | ||
| Forward.h | ||
| Job.cpp | ||
| Job.h | ||
| main.cpp | ||
| Parser.cpp | ||
| Parser.h | ||
| Shell.cpp | ||
| Shell.h | ||