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Use a Threading::BackgroundAction to symbolicate stacks. This avoids blocking the main thread and keeps the GUI running (mostly.)
31 lines
722 B
C++
31 lines
722 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGUI/TextEditor.h>
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#include <LibGUI/Widget.h>
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class ThreadStackWidget final : public GUI::Widget {
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C_OBJECT(ThreadStackWidget)
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public:
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virtual ~ThreadStackWidget() override;
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void set_ids(pid_t pid, pid_t tid);
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void refresh();
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private:
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ThreadStackWidget();
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virtual void show_event(GUI::ShowEvent&) override;
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virtual void hide_event(GUI::HideEvent&) override;
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virtual void custom_event(Core::CustomEvent&) override;
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pid_t m_pid { -1 };
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pid_t m_tid { -1 };
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RefPtr<GUI::TextEditor> m_stack_editor;
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RefPtr<Core::Timer> m_timer;
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};
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