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	|  b7e806e15e This introduces a new MovementType concept to LibCards, starting the process to allow other patience games to be implemented using it - that differ more substantially from Klondike in logic. This is currently used for two purposes: 1. to verify that the 'grabbed' stack of cards is valid* (sequential and correct colours) and 2. to allow 'grabbed' stacks to be pushed onto same-colour, either-colour, or alternating-colour stacks * Klondike doesn't need this logic, as per how the game works any 'grabbed' selection is guaranteed to be valid. | ||
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| .. | ||
| Card.cpp | ||
| Card.h | ||
| CardStack.cpp | ||
| CardStack.h | ||
| CMakeLists.txt | ||