1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-15 09:34:59 +00:00
serenity/Kernel/Graphics/Console/TextModeConsole.cpp
Liav A 97a769d2a9 Kernel/Graphics: Remove unnecessary VGAConsole class abstraction
The original intention was to support other types of consoles based on
standard VGA modes, but it never came to an implementation, nor we need
such feature at all.
Therefore, this class is not needed and can be removed.
2022-07-13 19:15:17 +01:00

157 lines
4.2 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Arch/x86/IO.h>
#include <Kernel/Graphics/Console/TextModeConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Sections.h>
namespace Kernel::Graphics {
UNMAP_AFTER_INIT NonnullRefPtr<TextModeConsole> TextModeConsole::initialize()
{
return adopt_ref(*new TextModeConsole());
}
UNMAP_AFTER_INIT TextModeConsole::TextModeConsole()
: Console(80, 25)
, m_vga_region(MM.allocate_kernel_region(PhysicalAddress(0xa0000), Memory::page_round_up(0xc0000 - 0xa0000).release_value_but_fixme_should_propagate_errors(), "VGA Display"sv, Memory::Region::Access::ReadWrite).release_value())
, m_current_vga_window(m_vga_region->vaddr().offset(0x18000).as_ptr())
{
for (size_t index = 0; index < height(); index++) {
clear_vga_row(index);
}
dbgln("Text mode console initialized!");
}
enum VGAColor : u8 {
Black = 0,
Blue,
Green,
Cyan,
Red,
Magenta,
Brown,
LightGray,
DarkGray,
BrightBlue,
BrightGreen,
BrightCyan,
BrightRed,
BrightMagenta,
Yellow,
White,
};
[[maybe_unused]] static inline VGAColor convert_standard_color_to_vga_color(Console::Color color)
{
switch (color) {
case Console::Color::Black:
return VGAColor::Black;
case Console::Color::Red:
return VGAColor::Red;
case Console::Color::Brown:
return VGAColor::Brown;
case Console::Color::Blue:
return VGAColor::Blue;
case Console::Color::Magenta:
return VGAColor::Magenta;
case Console::Color::Green:
return VGAColor::Green;
case Console::Color::Cyan:
return VGAColor::Cyan;
case Console::Color::LightGray:
return VGAColor::LightGray;
case Console::Color::DarkGray:
return VGAColor::DarkGray;
case Console::Color::BrightRed:
return VGAColor::BrightRed;
case Console::Color::BrightGreen:
return VGAColor::BrightGreen;
case Console::Color::Yellow:
return VGAColor::Yellow;
case Console::Color::BrightBlue:
return VGAColor::BrightBlue;
case Console::Color::BrightMagenta:
return VGAColor::BrightMagenta;
case Console::Color::BrightCyan:
return VGAColor::BrightCyan;
case Console::Color::White:
return VGAColor::White;
default:
VERIFY_NOT_REACHED();
}
}
void TextModeConsole::set_cursor(size_t x, size_t y)
{
SpinlockLocker lock(m_vga_lock);
GraphicsManagement::the().set_vga_text_mode_cursor(width(), x, y);
m_x = x;
m_y = y;
}
void TextModeConsole::hide_cursor()
{
SpinlockLocker lock(m_vga_lock);
GraphicsManagement::the().disable_vga_text_mode_console_cursor();
}
void TextModeConsole::show_cursor()
{
set_cursor(m_x, m_y);
}
void TextModeConsole::clear(size_t x, size_t y, size_t length)
{
SpinlockLocker lock(m_vga_lock);
auto* buf = (u16*)m_current_vga_window.offset((x * 2) + (y * width() * 2)).as_ptr();
for (size_t index = 0; index < length; index++) {
buf[index] = 0x0720;
}
}
void TextModeConsole::write(size_t x, size_t y, char ch, bool critical)
{
write(x, y, ch, m_default_background_color, m_default_foreground_color, critical);
}
void TextModeConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical)
{
SpinlockLocker lock(m_vga_lock);
// If we are in critical printing mode, we need to handle new lines here
// because there's no other responsible object to do that in the print call path
if (critical && (ch == '\r' || ch == '\n')) {
// Disable hardware VGA cursor
GraphicsManagement::the().disable_vga_text_mode_console_cursor();
m_x = 0;
m_y += 1;
if (m_y >= max_row())
m_y = 0;
return;
}
auto* buf = (u16*)m_current_vga_window.offset((x * 2) + (y * width() * 2)).as_ptr();
*buf = foreground << 8 | background << 12 | ch;
m_x = x + 1;
if (m_x >= max_column()) {
m_x = 0;
m_y = y + 1;
if (m_y >= max_row())
m_y = 0;
}
}
void TextModeConsole::clear_vga_row(u16 row)
{
clear(0, row, width());
}
void TextModeConsole::write(char ch, bool critical)
{
write(m_x, m_y, ch, critical);
}
}