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serenity/Userland/Services/AudioServer/ClientConnection.cpp
kleines Filmröllchen 9880a5c481 AudioServer: Expose the ability to get and set the sample rate
Two new IPC calls allow audio clients to get and set the sample rate.
The AudioServer calls into the new ioctl of the sound card.
2021-08-27 23:35:27 +04:30

135 lines
3.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ClientConnection.h"
#include "Mixer.h"
#include <AudioServer/AudioClientEndpoint.h>
#include <LibAudio/Buffer.h>
namespace AudioServer {
static HashMap<int, RefPtr<ClientConnection>> s_connections;
void ClientConnection::for_each(Function<void(ClientConnection&)> callback)
{
NonnullRefPtrVector<ClientConnection> connections;
for (auto& it : s_connections)
connections.append(*it.value);
for (auto& connection : connections)
callback(connection);
}
ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> client_socket, int client_id, Mixer& mixer)
: IPC::ClientConnection<AudioClientEndpoint, AudioServerEndpoint>(*this, move(client_socket), client_id)
, m_mixer(mixer)
{
s_connections.set(client_id, *this);
}
ClientConnection::~ClientConnection()
{
}
void ClientConnection::die()
{
s_connections.remove(client_id());
}
void ClientConnection::did_finish_playing_buffer(Badge<BufferQueue>, int buffer_id)
{
async_finished_playing_buffer(buffer_id);
}
void ClientConnection::did_change_muted_state(Badge<Mixer>, bool muted)
{
async_muted_state_changed(muted);
}
void ClientConnection::did_change_main_mix_volume(Badge<Mixer>, int volume)
{
async_main_mix_volume_changed(volume);
}
Messages::AudioServer::GetMainMixVolumeResponse ClientConnection::get_main_mix_volume()
{
return m_mixer.main_volume();
}
void ClientConnection::set_main_mix_volume(i32 volume)
{
m_mixer.set_main_volume(volume);
}
Messages::AudioServer::GetSampleRateResponse ClientConnection::get_sample_rate()
{
return { m_mixer.audiodevice_get_sample_rate() };
}
void ClientConnection::set_sample_rate(u16 sample_rate)
{
m_mixer.audiodevice_set_sample_rate(sample_rate);
}
Messages::AudioServer::EnqueueBufferResponse ClientConnection::enqueue_buffer(Core::AnonymousBuffer const& buffer, i32 buffer_id, int sample_count)
{
if (!m_queue)
m_queue = m_mixer.create_queue(*this);
if (m_queue->is_full())
return false;
m_queue->enqueue(Audio::Buffer::create_with_anonymous_buffer(buffer, buffer_id, sample_count));
return true;
}
Messages::AudioServer::GetRemainingSamplesResponse ClientConnection::get_remaining_samples()
{
int remaining = 0;
if (m_queue)
remaining = m_queue->get_remaining_samples();
return remaining;
}
Messages::AudioServer::GetPlayedSamplesResponse ClientConnection::get_played_samples()
{
int played = 0;
if (m_queue)
played = m_queue->get_played_samples();
return played;
}
void ClientConnection::set_paused(bool paused)
{
if (m_queue)
m_queue->set_paused(paused);
}
void ClientConnection::clear_buffer(bool paused)
{
if (m_queue)
m_queue->clear(paused);
}
Messages::AudioServer::GetPlayingBufferResponse ClientConnection::get_playing_buffer()
{
int id = -1;
if (m_queue)
id = m_queue->get_playing_buffer();
return id;
}
Messages::AudioServer::GetMutedResponse ClientConnection::get_muted()
{
return m_mixer.is_muted();
}
void ClientConnection::set_muted(bool muted)
{
m_mixer.set_muted(muted);
}
}