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![]() In FB_IOCTL_GET_PROPERTIES we were not initializing the padding of the struct, leading to the potential of an kernel information leak if the caller looked back at it's contents. Lets just be extra paranoid and zero initialize all these structs in we store on the stack while handling ioctls(..). |
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.. | ||
Bochs | ||
Console | ||
Intel | ||
VirtIOGPU | ||
Definitions.h | ||
FramebufferDevice.cpp | ||
FramebufferDevice.h | ||
GenericFramebufferDevice.cpp | ||
GenericFramebufferDevice.h | ||
GenericGraphicsAdapter.h | ||
GraphicsManagement.cpp | ||
GraphicsManagement.h | ||
VGACompatibleAdapter.cpp | ||
VGACompatibleAdapter.h |