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serenity/Widgets/RootWidget.cpp
Andreas Kling 9963da9005 Start refactoring graphics system to have per-window backing stores.
It was fun for everyone to share a single framebuffer but it was also
kinda really awful. Let's move towards having a "GraphicsBitmap" as the
backing store for each Window.

This is going to need a lot of refactoring so let's get started.
2019-01-09 02:06:04 +01:00

35 lines
797 B
C++

#include "AbstractScreen.h"
#include "GraphicsBitmap.h"
#include "RootWidget.h"
#include "Painter.h"
#include "WindowManager.h"
#include <cstdio>
RootWidget::RootWidget()
{
m_backing = GraphicsBitmap::create(AbstractScreen::the().size());
}
RootWidget::~RootWidget()
{
}
void RootWidget::paintEvent(PaintEvent& event)
{
Widget::paintEvent(event);
printf("RootWidget::paintEvent: %d,%d %dx%d\n",
event.rect().x(),
event.rect().y(),
event.rect().width(),
event.rect().height());
Painter painter(*this);
painter.fillRect(event.rect(), Color(0, 72, 96));
}
void RootWidget::mouseMoveEvent(MouseEvent& event)
{
//printf("RootWidget::mouseMoveEvent: x=%d, y=%d\n", event.x(), event.y());
Widget::mouseMoveEvent(event);
}