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![]() This is needed so that the allocated NativeFunction receives the correct realm, usually forwarded from the Object's initialize() function, rather than using the current realm. |
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.. | ||
$262Object.cpp | ||
$262Object.h | ||
AgentObject.cpp | ||
AgentObject.h | ||
GlobalObject.cpp | ||
GlobalObject.h | ||
IsHTMLDDA.cpp | ||
IsHTMLDDA.h |