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	 0dc9af5f7e
			
		
	
	
		0dc9af5f7e
		
	
	
	
	
		
			
			Also run it across the whole tree to get everything using the One True Style. We don't yet run this in an automated fashion as it's a little slow, but there is a snippet to do so in makeall.sh.
		
			
				
	
	
		
			61 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/RetainPtr.h>
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| #include <Kernel/Devices/DiskDevice.h>
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| #include <Kernel/IRQHandler.h>
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| #include <Kernel/Lock.h>
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| #include <Kernel/PCI.h>
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| #include <Kernel/PhysicalAddress.h>
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| #include <Kernel/VM/PhysicalPage.h>
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| 
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| struct PhysicalRegionDescriptor {
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|     PhysicalAddress offset;
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|     word size { 0 };
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|     word end_of_table { 0 };
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| };
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| 
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| class IDEDiskDevice final : public IRQHandler
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|     , public DiskDevice {
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|     AK_MAKE_ETERNAL
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| public:
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|     static Retained<IDEDiskDevice> create();
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|     virtual ~IDEDiskDevice() override;
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| 
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|     // ^DiskDevice
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|     virtual unsigned block_size() const override;
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|     virtual bool read_block(unsigned index, byte*) const override;
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|     virtual bool write_block(unsigned index, const byte*) override;
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|     virtual bool read_blocks(unsigned index, word count, byte*) override;
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|     virtual bool write_blocks(unsigned index, word count, const byte*) override;
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| 
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| protected:
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|     IDEDiskDevice();
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| 
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| private:
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|     // ^IRQHandler
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|     virtual void handle_irq() override;
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| 
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|     // ^DiskDevice
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|     virtual const char* class_name() const override;
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| 
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|     void initialize();
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|     bool wait_for_irq();
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|     bool read_sectors_with_dma(dword lba, word count, byte*);
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|     bool write_sectors_with_dma(dword lba, word count, const byte*);
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|     bool read_sectors(dword lba, word count, byte* buffer);
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|     bool write_sectors(dword lba, word count, const byte* data);
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| 
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|     Lock m_lock { "IDEDiskDevice" };
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|     word m_cylinders { 0 };
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|     word m_heads { 0 };
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|     word m_sectors_per_track { 0 };
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|     word m_io_base { 0 };
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|     volatile bool m_interrupted { false };
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|     volatile byte m_device_error { 0 };
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| 
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|     PCI::Address m_pci_address;
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|     PhysicalRegionDescriptor m_prdt;
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|     RetainPtr<PhysicalPage> m_dma_buffer_page;
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|     word m_bus_master_base { 0 };
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|     Lockable<bool> m_dma_enabled;
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| };
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